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authorDaniel Dunbar <daniel@zuster.org>2005-07-28 00:16:41 +0400
committerDaniel Dunbar <daniel@zuster.org>2005-07-28 00:16:41 +0400
commit4b1588e277d6a6e6bc7dc9553652d2ca4aad2d73 (patch)
tree39310f93a57a9d3cbac4be639723a5aed2eb6291 /source/blender/include/BDR_editobject.h
parent410512e2656007587cc1671c71c37cbc0b5bda4f (diff)
- update storage.c to use standard time codes (should fix issue
with MSVS 8) - broke mesh_create_shadedColors out of shadeDispList, used to build vertex colors for mesh in vpaint as well (also fixed bug where they were not initialized correctly for subsurfs) - added modifier_copyData and modifier_findByType functions - change editmode modifiers to only calculate if Realtime and Editmode bits are both set, makes more sense for copying modifiers - update object_copy to correctly copy modifiers - removed duplicate redefinition of ME_ attributes in python, this is a horrible idea, why was it done in the first place? - update armature auto vertex group code to check for subsurf in modifier stack - fixed flip_subdivision to work with move to modifier stack - added copymenu_modifiers, can copy all modifiers or just data from first modifier of a certain type (not sure how to deal with multiple modifiers of same type... not a big issue though I think)
Diffstat (limited to 'source/blender/include/BDR_editobject.h')
-rw-r--r--source/blender/include/BDR_editobject.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/source/blender/include/BDR_editobject.h b/source/blender/include/BDR_editobject.h
index f67fc40ec4d..f6abd6707f1 100644
--- a/source/blender/include/BDR_editobject.h
+++ b/source/blender/include/BDR_editobject.h
@@ -63,7 +63,6 @@ void docentre_cursor(void);
void movetolayer(void);
void special_editmenu(void);
void convertmenu(void);
-void copymenu_properties(struct Object *ob);
void copy_attr_menu(void);
void copy_attr(short event);
void link_to_scene(unsigned short nr);
@@ -72,9 +71,6 @@ void make_links(short event);
void make_duplilist_real(void);
void apply_object(void);
-void copymenu_logicbricks(struct Object *ob);
-
-
/* old transform */
void apply_keyb_grid(float *val, float fac1, float fac2, float fac3, int invert);
void compatible_eul(float *eul, float *oldrot);