diff options
author | Daniel Dunbar <daniel@zuster.org> | 2005-07-28 00:16:41 +0400 |
---|---|---|
committer | Daniel Dunbar <daniel@zuster.org> | 2005-07-28 00:16:41 +0400 |
commit | 4b1588e277d6a6e6bc7dc9553652d2ca4aad2d73 (patch) | |
tree | 39310f93a57a9d3cbac4be639723a5aed2eb6291 /source/blender/include/BDR_editobject.h | |
parent | 410512e2656007587cc1671c71c37cbc0b5bda4f (diff) |
- update storage.c to use standard time codes (should fix issue
with MSVS 8)
- broke mesh_create_shadedColors out of shadeDispList, used to
build vertex colors for mesh in vpaint as well (also fixed
bug where they were not initialized correctly for subsurfs)
- added modifier_copyData and modifier_findByType functions
- change editmode modifiers to only calculate if Realtime and
Editmode bits are both set, makes more sense for copying
modifiers
- update object_copy to correctly copy modifiers
- removed duplicate redefinition of ME_ attributes in python,
this is a horrible idea, why was it done in the first place?
- update armature auto vertex group code to check for subsurf
in modifier stack
- fixed flip_subdivision to work with move to modifier stack
- added copymenu_modifiers, can copy all modifiers or just
data from first modifier of a certain type (not sure how
to deal with multiple modifiers of same type... not
a big issue though I think)
Diffstat (limited to 'source/blender/include/BDR_editobject.h')
-rw-r--r-- | source/blender/include/BDR_editobject.h | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/source/blender/include/BDR_editobject.h b/source/blender/include/BDR_editobject.h index f67fc40ec4d..f6abd6707f1 100644 --- a/source/blender/include/BDR_editobject.h +++ b/source/blender/include/BDR_editobject.h @@ -63,7 +63,6 @@ void docentre_cursor(void); void movetolayer(void); void special_editmenu(void); void convertmenu(void); -void copymenu_properties(struct Object *ob); void copy_attr_menu(void); void copy_attr(short event); void link_to_scene(unsigned short nr); @@ -72,9 +71,6 @@ void make_links(short event); void make_duplilist_real(void); void apply_object(void); -void copymenu_logicbricks(struct Object *ob); - - /* old transform */ void apply_keyb_grid(float *val, float fac1, float fac2, float fac3, int invert); void compatible_eul(float *eul, float *oldrot); |