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authorTon Roosendaal <ton@blender.org>2005-08-13 23:41:45 +0400
committerTon Roosendaal <ton@blender.org>2005-08-13 23:41:45 +0400
commit109950ada4f58f3b45907075fa9eccb3038a201a (patch)
tree0b3a87f9064f5c2f2c68807be8d1c8becb4bfb39 /source/blender/include/BIF_editarmature.h
parent184e4fdaae972f05bd5ad78ea2c9715eea01b21e (diff)
New; Wkey in Armature Editmode. Has option for flipping names too.
(And moved flip_name to armature kernel)
Diffstat (limited to 'source/blender/include/BIF_editarmature.h')
-rw-r--r--source/blender/include/BIF_editarmature.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/include/BIF_editarmature.h b/source/blender/include/BIF_editarmature.h
index 7fc35197cfe..77c6c5d446d 100644
--- a/source/blender/include/BIF_editarmature.h
+++ b/source/blender/include/BIF_editarmature.h
@@ -124,6 +124,7 @@ int ik_chain_looper(Object *ob, struct Bone *bone, void *data,
void undo_push_armature(char *name);
void armature_bone_rename(struct bArmature *arm, char *oldname, char *newname);
+void armature_flip_names(void);
#define BONESEL_ROOT 0x10000000