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AgeCommit message (Expand)Author
2008-11-14==Armature==Martin Poirier
2008-10-03merge trunk 16118 -> 116886Martin Poirier
2008-09-26Patch #17346: Align bones in edit modeJoshua Leung
2008-09-26Keep persistent results for retargeting. Easier weight adjustement.Martin Poirier
2008-08-31== Grease Pencil Conversions - Armature ==Joshua Leung
2008-08-28== Apply Current Pose as New Restpose ==Joshua Leung
2008-08-26First draft for hybrid retarget/generate (turned off)Martin Poirier
2008-08-15merging trunk 15964 -> 16116Martin Poirier
2008-08-10Changed a few places where visibility for EditMode bones is tested, so that t...Joshua Leung
2008-08-10== Armature Editing Tweaks ==Joshua Leung
2008-08-05Merging with trunkMartin Poirier
2008-08-04* Armature hierarchy selection toolsMatt Ebb
2008-07-27Patch #17336: Lock bones in edit modeJoshua Leung
2008-07-14merge with trunk (15330 -> 15566)Martin Poirier
2008-07-08scenes set pose objects would draw in posemode while weight painting if they ...Campbell Barton
2008-05-27Skeleton retargetting - Preliminary commit. Results are encouraging but nothi...Martin Poirier
2008-04-17Patch from GSR that a) fixes a whole bunch of GPL/BL licenseChris Want
2008-03-31== Armature Tools - Separate (not yet functional) ==Joshua Leung
2008-02-21Following on from the commits yesterday for "Action Channel Settings" quick-t...Joshua Leung
2008-01-28== Automatic Bone Extension Adder ==Joshua Leung
2007-12-13== 2 New Rigging Tools ==Joshua Leung
2007-12-11Merge from Harmonic Skeleton branchMartin Poirier
2007-11-23Code cleanup and recursive symmetry detection.Martin Poirier
2007-11-07Initial commit for Harmonic Skeleton generation.Martin Poirier
2007-11-07Filling in branch from trunkMartin Poirier
2007-09-09Patch #6794: Subdivide Multi for ArmaturesJoshua Leung
2007-08-15Fix for 'undefined function' compiler warning in poseobject.c, introduced by ...Joshua Leung
2007-08-03== Bone Roll - Align to Cursor ==Joshua Leung
2007-04-04moved source and text to american spellingCampbell Barton
2007-02-10=Armature Undo Fix= Joseph Eagar
2007-01-16== Armature Joining Bugfixes ==Joshua Leung
2006-12-28== Armature Centering Tools ==Joshua Leung
2006-11-01Plumiferos request: Added button in Armature options panel to set customTon Roosendaal
2006-01-04Orange; merger with bf-blender.Ton Roosendaal
2006-01-03Moved Object.Join() into a function of an object.Campbell Barton
2005-12-07Orange request; Bones in Armature now have own layer settings.Ton Roosendaal
2005-11-19Finally switched to porting UI stuff from tuhopuu!Ton Roosendaal
2005-10-29Orange's buglist!Ton Roosendaal
2005-10-22Various stuff in one commit;Ton Roosendaal
2005-09-11Bug fix #3033Ton Roosendaal
2005-09-06Quick added; editmode bone subdivision (Wkey only). Doesn't do mirroredTon Roosendaal
2005-08-27IK work-in-progress commit;Ton Roosendaal
2005-08-19Armature "Envelope" editing.Ton Roosendaal
2005-08-15A nice character modeling time-saver:Ton Roosendaal
2005-08-15EditMode armature: mirrored editing feature.Ton Roosendaal
2005-08-13New; Wkey in Armature Editmode. Has option for flipping names too.Ton Roosendaal
2005-07-23Killed silly modal PoseMode mode! :)Ton Roosendaal
2005-07-191) Removed old annoyance in adding armature or bones.Ton Roosendaal
2005-07-16More armature goodies;Ton Roosendaal
2005-07-12Cleanup of Armature 3d drawing.Ton Roosendaal