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authorJoshua Leung <aligorith@gmail.com>2008-03-31 07:40:47 +0400
committerJoshua Leung <aligorith@gmail.com>2008-03-31 07:40:47 +0400
commit5b73d96fd54f8572ca24ac67969713115376435b (patch)
tree275485e23083ccc359519d679fd2453ffd06829b /source/blender/include/BIF_editarmature.h
parentbdfe2a6e0a841eb5b0e31dffed52483addc8223f (diff)
== Armature Tools - Separate (not yet functional) ==
Initial commit of Separate tool for Armatures. Currently, the functionality is hidden behind a temporary patch, as there are still issues to be worked out (crashes under certain conditions and a re-linking issue). It may remain like this for the release if I can't get it to work correctly. Note: - Hotkey for separate is Ctrl-Shift-P (it's a bit clumsy, and isn't consistent with P for separate for meshes, but Select Parent(s) is better as P)
Diffstat (limited to 'source/blender/include/BIF_editarmature.h')
-rw-r--r--source/blender/include/BIF_editarmature.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/include/BIF_editarmature.h b/source/blender/include/BIF_editarmature.h
index 935b93c8626..1be3ec77723 100644
--- a/source/blender/include/BIF_editarmature.h
+++ b/source/blender/include/BIF_editarmature.h
@@ -93,6 +93,7 @@ void merge_armature(void);
void free_editArmature(void);
int join_armature(void);
+void separate_armature(void);
void load_editArmature(void);
void make_bone_parent(void);