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authorJohnny Matthews <johnny.matthews@gmail.com>2005-12-22 00:37:11 +0300
committerJohnny Matthews <johnny.matthews@gmail.com>2005-12-22 00:37:11 +0300
commit15766e1612040c41ed66fe618af1d28ab3c6d1ec (patch)
tree166b20c28ca8242e7f1dfee1b91a3c71fbb652a7 /source/blender/include/BIF_editmesh.h
parentdabd52f89dd6e712468dd84476412a22530f3d09 (diff)
Copy Shape Verts
In mesh editmode, while editing a shape, select some verts, W Key, "Copy Shape Verts". You will be presented with a list of shapes and once chosen, the selected verts will be moved to the position of the verts from the chosen shape. Most handy use would be reverting part of a shape back to basis e.g. Making eyebrow shapes, add a key and model the eyebrow shape symetrically with the x-mirror tool Go out of editmode, copy that shape Go into each shape and revert 1 side to basis If the mesh has had verts added/removed since last entering editmode, you need to TAB-TAB first before copying
Diffstat (limited to 'source/blender/include/BIF_editmesh.h')
-rw-r--r--source/blender/include/BIF_editmesh.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/include/BIF_editmesh.h b/source/blender/include/BIF_editmesh.h
index f2e759ad6d6..6351e3681e1 100644
--- a/source/blender/include/BIF_editmesh.h
+++ b/source/blender/include/BIF_editmesh.h
@@ -197,5 +197,7 @@ int editedge_containsVert(struct EditEdge *eed, struct EditVert *eve);
int editface_containsVert(struct EditFace *efa, struct EditVert *eve);
int editface_containsEdge(struct EditFace *efa, struct EditEdge *eed);
+void shape_copy_select_from(void);
+
#endif