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authorTon Roosendaal <ton@blender.org>2006-11-11 19:45:17 +0300
committerTon Roosendaal <ton@blender.org>2006-11-11 19:45:17 +0300
commitfeb210f08ebd5d6283624996883719b00fa590eb (patch)
treef08814d79d54c87810a320a0f6f101ba5e1a1175 /source/blender/include/BIF_interface.h
parent97f892b86b9b31e8165c27c698da7996dfd2d0a2 (diff)
Experimental feature, especially for the animation department:
THE OBJECT PROXY Or simple said; local control of referenced data from libraries. Having library files with references is a very common studio setup, and Blender did do quite well in that area. Were it not that for character setups it was impossible to use still. This commit will enable a full rig+character to remain in the library, and still have - under strict control - local access for animation edits. Full log: http://www.blender3d.org/cms/Proxy_Objects.824.0.html
Diffstat (limited to 'source/blender/include/BIF_interface.h')
-rw-r--r--source/blender/include/BIF_interface.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/include/BIF_interface.h b/source/blender/include/BIF_interface.h
index 41a5bc5e5a1..0f263096792 100644
--- a/source/blender/include/BIF_interface.h
+++ b/source/blender/include/BIF_interface.h
@@ -163,6 +163,7 @@ struct ScrArea;
#define BUT_COLORBAND (30<<9)
#define BUT_NORMAL (31<<9)
#define BUT_CURVE (32<<9)
+#define BUT_TOGDUAL (33<<9)
#define BUTTYPE (63<<9)