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authorSybren A. Stüvel <sybren@blender.org>2020-03-06 18:19:35 +0300
committerSybren A. Stüvel <sybren@blender.org>2020-03-06 18:19:45 +0300
commiteb522af4fec58876ac1b0a73ad9bcdae2d82d33f (patch)
tree485c6a1fb23b5be256757375e2157378d3a5c61b /source/blender/io/collada/EffectExporter.h
parentff60dd8b18ed00902e5bdfd36882072db7af8735 (diff)
Cleanup: move Alembic, AVI, Collada, and USD to `source/blender/io`
This moves the `alembic`, `avi`, `collada`, and `usd` modules into a common `io` directory. This also cleans up some `#include "../../{somedir}/{somefile}.h"` by adding `../../io/{somedir}` to `CMakeLists.txt` and then just using `#include "{somefile}.h"`. No functional changes.
Diffstat (limited to 'source/blender/io/collada/EffectExporter.h')
-rw-r--r--source/blender/io/collada/EffectExporter.h89
1 files changed, 89 insertions, 0 deletions
diff --git a/source/blender/io/collada/EffectExporter.h b/source/blender/io/collada/EffectExporter.h
new file mode 100644
index 00000000000..57df844233c
--- /dev/null
+++ b/source/blender/io/collada/EffectExporter.h
@@ -0,0 +1,89 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup collada
+ */
+
+#ifndef __EFFECTEXPORTER_H__
+#define __EFFECTEXPORTER_H__
+
+#include <string>
+#include <vector>
+
+#include "COLLADASWColorOrTexture.h"
+#include "COLLADASWStreamWriter.h"
+#include "COLLADASWSampler.h"
+#include "COLLADASWLibraryEffects.h"
+
+#include "DNA_image_types.h"
+#include "DNA_material_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+
+#include "ExportSettings.h"
+#include "collada_utils.h"
+
+class EffectsExporter : COLLADASW::LibraryEffects {
+ public:
+ EffectsExporter(COLLADASW::StreamWriter *sw,
+ BCExportSettings &export_settings,
+ KeyImageMap &key_image_map);
+ void exportEffects(bContext *C, Scene *sce);
+
+ void operator()(Material *ma, Object *ob);
+
+ COLLADASW::ColorOrTexture createTexture(Image *ima,
+ std::string &uv_layer_name,
+ COLLADASW::Sampler *sampler
+ /*COLLADASW::Surface *surface*/);
+
+ COLLADASW::ColorOrTexture getcol(float r, float g, float b, float a);
+
+ private:
+ void set_shader_type(COLLADASW::EffectProfile &ep, Material *ma);
+
+ void set_diffuse_color(COLLADASW::EffectProfile &ep, Material *ma);
+ void set_emission(COLLADASW::EffectProfile &ep, Material *ma);
+ void set_ior(COLLADASW::EffectProfile &ep, Material *ma);
+ void set_shininess(COLLADASW::EffectProfile &ep, Material *ma);
+ void set_reflectivity(COLLADASW::EffectProfile &ep, Material *ma);
+ void set_transparency(COLLADASW::EffectProfile &ep, Material *ma);
+ void set_ambient(COLLADASW::EffectProfile &ep, Material *ma);
+ void set_specular(COLLADASW::EffectProfile &ep, Material *ma);
+ void set_reflective(COLLADASW::EffectProfile &ep, Material *ma);
+
+ void get_images(Material *ma, KeyImageMap &uid_image_map);
+ void create_image_samplers(COLLADASW::EffectProfile &ep,
+ KeyImageMap &uid_image_map,
+ std::string &active_uv);
+
+ void writeTextures(COLLADASW::EffectProfile &ep,
+ std::string &key,
+ COLLADASW::Sampler *sampler,
+ MTex *t,
+ Image *ima,
+ std::string &uvname);
+
+ bool hasEffects(Scene *sce);
+
+ BCExportSettings &export_settings;
+ KeyImageMap &key_image_map;
+ Scene *scene;
+ bContext *mContext;
+};
+
+#endif