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author | Campbell Barton <ideasman42@gmail.com> | 2021-06-24 08:56:58 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-06-24 08:59:34 +0300 |
commit | 4b9ff3cd42be427e478743648e9951bf8c189a04 (patch) | |
tree | b0cb1462a8fdae38df4a0a1067349f3118d56a43 /source/blender/io/collada/SkinInfo.cpp | |
parent | 2e99a74df9ecfa18c4081cdcc82227e2e24f14b1 (diff) |
Cleanup: comment blocks, trailing space in comments
Diffstat (limited to 'source/blender/io/collada/SkinInfo.cpp')
-rw-r--r-- | source/blender/io/collada/SkinInfo.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/io/collada/SkinInfo.cpp b/source/blender/io/collada/SkinInfo.cpp index 12dee388a58..c2f17174d75 100644 --- a/source/blender/io/collada/SkinInfo.cpp +++ b/source/blender/io/collada/SkinInfo.cpp @@ -231,7 +231,7 @@ void SkinInfo::link_armature(bContext *C, amd->object = ob_arm; #if 1 - /* XXX Why do we enforce objects to be children of Armatures if they weren't so before ?*/ + /* XXX Why do we enforce objects to be children of Armatures if they weren't so before? */ if (!BKE_object_is_child_recursive(ob_arm, ob)) { bc_set_parent(ob, ob_arm, C); } |