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authorCampbell Barton <campbell@blender.org>2022-02-03 13:32:50 +0300
committerCampbell Barton <campbell@blender.org>2022-02-03 13:37:42 +0300
commit35aedd87e78d44aa0a622d26261ecac7ece12925 (patch)
tree20c3925988d25ea027f4c5b039e0b4ba547ac3f9 /source/blender/makesdna/DNA_ID.h
parent98cc3c6009ad0267c4f7b7da7e8725613cb32d31 (diff)
Fix T66913: undo after frame-change doesn't refresh properly
Use the ID.recalc flag to detect when updates after frame-change is needed. Since comparing the last calculated frame doesn't take undo into account (see code-comment for details). `ID_RECALC_AUDIO_SEEK` has been renamed to `ID_RECALC_FRAME_CHANGE` since this is not only related to audio however internally this flag is still categorized in `NodeType::AUDIO`. Reviewed By: sergey Ref D13942
Diffstat (limited to 'source/blender/makesdna/DNA_ID.h')
-rw-r--r--source/blender/makesdna/DNA_ID.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_ID.h b/source/blender/makesdna/DNA_ID.h
index fad24f4326c..132121064c8 100644
--- a/source/blender/makesdna/DNA_ID.h
+++ b/source/blender/makesdna/DNA_ID.h
@@ -800,7 +800,9 @@ typedef enum IDRecalcFlag {
* Use this tag with a scene ID which owns the sequences. */
ID_RECALC_SEQUENCER_STRIPS = (1 << 14),
- ID_RECALC_AUDIO_SEEK = (1 << 15),
+ /* Runs on frame-change (used for seeking audio too). */
+ ID_RECALC_FRAME_CHANGE = (1 << 15),
+
ID_RECALC_AUDIO_FPS = (1 << 16),
ID_RECALC_AUDIO_VOLUME = (1 << 17),
ID_RECALC_AUDIO_MUTE = (1 << 18),