diff options
author | Mitchell Stokes <mogurijin@gmail.com> | 2011-06-11 05:03:03 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2011-06-11 05:03:03 +0400 |
commit | 8e85491ab7f4d2e156910eceb87ca4023d42c95a (patch) | |
tree | 550ce54c91d51dd9dc8de8d87be6d168359079c9 /source/blender/makesdna/DNA_actuator_types.h | |
parent | e67edaf6ac3f36975ebf305c091b2dd7aaad3b31 (diff) |
BGE Animations: Adding a layer option to Action actuators.
Diffstat (limited to 'source/blender/makesdna/DNA_actuator_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_actuator_types.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_actuator_types.h b/source/blender/makesdna/DNA_actuator_types.h index 683d8142cc9..7951ebc8c99 100644 --- a/source/blender/makesdna/DNA_actuator_types.h +++ b/source/blender/makesdna/DNA_actuator_types.h @@ -56,8 +56,10 @@ typedef struct bActionActuator { char frameProp[32]; /* Set this property to the actions current frame */ short blendin; /* Number of frames of blending */ short priority; /* Execution priority */ + short layer; /* Animation layer */ short end_reset; /* Ending the actuator (negative pulse) wont reset the the action to its starting frame */ short strideaxis; /* Displacement axis */ + short pad[3]; float stridelength; /* Displacement incurred by cycle */ // not in use } bActionActuator; |