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authorAntonio Vazquez <blendergit@gmail.com>2022-04-25 11:11:55 +0300
committerAntonio Vazquez <blendergit@gmail.com>2022-04-25 11:11:55 +0300
commitd3b5ab37772aafd6892466a61eb75741f70189de (patch)
treefd5a4c1b0a76313ddee5b2a1fa93a7b6f618cd85 /source/blender/makesdna/DNA_mesh_types.h
parent99dfc769f32a53c118692451d38d534bed697e88 (diff)
parent416ef3b6b2d21a2eb7a24183ab67c8a540f79d57 (diff)
Merge branch 'master' into temp-gp-overlay-refactortemp-gp-overlay-refactor
Diffstat (limited to 'source/blender/makesdna/DNA_mesh_types.h')
-rw-r--r--source/blender/makesdna/DNA_mesh_types.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_mesh_types.h b/source/blender/makesdna/DNA_mesh_types.h
index 2b4858d4106..cd4676ee08e 100644
--- a/source/blender/makesdna/DNA_mesh_types.h
+++ b/source/blender/makesdna/DNA_mesh_types.h
@@ -221,7 +221,7 @@ typedef struct Mesh {
/**
* The active vertex corner color layer, if it exists. Also called "Vertex Color" in Blender's
* UI, even though it is stored per face corner.
- * \note This pointer is for convenient access to the #CD_MLOOPCOL layer in #ldata.
+ * \note This pointer is for convenient access to the #CD_PROP_BYTE_COLOR layer in #ldata.
*/
struct MLoopCol *mloopcol;