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author | Antonio Vazquez <blendergit@gmail.com> | 2022-04-25 11:11:55 +0300 |
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committer | Antonio Vazquez <blendergit@gmail.com> | 2022-04-25 11:11:55 +0300 |
commit | d3b5ab37772aafd6892466a61eb75741f70189de (patch) | |
tree | fd5a4c1b0a76313ddee5b2a1fa93a7b6f618cd85 /source/blender/makesdna/DNA_mesh_types.h | |
parent | 99dfc769f32a53c118692451d38d534bed697e88 (diff) | |
parent | 416ef3b6b2d21a2eb7a24183ab67c8a540f79d57 (diff) |
Merge branch 'master' into temp-gp-overlay-refactortemp-gp-overlay-refactor
Diffstat (limited to 'source/blender/makesdna/DNA_mesh_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_mesh_types.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_mesh_types.h b/source/blender/makesdna/DNA_mesh_types.h index 2b4858d4106..cd4676ee08e 100644 --- a/source/blender/makesdna/DNA_mesh_types.h +++ b/source/blender/makesdna/DNA_mesh_types.h @@ -221,7 +221,7 @@ typedef struct Mesh { /** * The active vertex corner color layer, if it exists. Also called "Vertex Color" in Blender's * UI, even though it is stored per face corner. - * \note This pointer is for convenient access to the #CD_MLOOPCOL layer in #ldata. + * \note This pointer is for convenient access to the #CD_PROP_BYTE_COLOR layer in #ldata. */ struct MLoopCol *mloopcol; |