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authorBrecht Van Lommel <brecht@blender.org>2021-08-04 18:46:55 +0300
committerBrecht Van Lommel <brecht@blender.org>2021-08-04 20:18:34 +0300
commit8abf6efcf60fa7f609f38fda0e085d84a72b6dba (patch)
tree29a330737f179f0d632dc76ead0cbd5370fc26b0 /source/blender/makesdna/DNA_object_types.h
parent10b9621079823048e73d4677413bc5e59f833dcf (diff)
Cleanup: rename restrict to hide/visibility in Object, Collection, MaskLayer
This makes the internal naming consistent with the public API. And also gives us a visibility_flag rather than restrictflag that can be extended with more flags.
Diffstat (limited to 'source/blender/makesdna/DNA_object_types.h')
-rw-r--r--source/blender/makesdna/DNA_object_types.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h
index 60a34fef899..a37536f7022 100644
--- a/source/blender/makesdna/DNA_object_types.h
+++ b/source/blender/makesdna/DNA_object_types.h
@@ -385,7 +385,7 @@ typedef struct Object {
short softflag;
/** For restricting view, select, render etc. accessible in outliner. */
- char restrictflag;
+ char visibility_flag;
/** Flag for pinning. */
char shapeflag;
@@ -670,11 +670,11 @@ enum {
# define OB_FLAG_UNUSED_12 (1 << 12) /* cleared */
#endif
-/* ob->restrictflag */
+/* ob->visibility_flag */
enum {
- OB_RESTRICT_VIEWPORT = 1 << 0,
- OB_RESTRICT_SELECT = 1 << 1,
- OB_RESTRICT_RENDER = 1 << 2,
+ OB_HIDE_VIEWPORT = 1 << 0,
+ OB_HIDE_SELECT = 1 << 1,
+ OB_HIDE_RENDER = 1 << 2,
};
/* ob->shapeflag */