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authorJanne Karhu <jhkarh@gmail.com>2011-02-07 14:43:33 +0300
committerJanne Karhu <jhkarh@gmail.com>2011-02-07 14:43:33 +0300
commit44fb6bd1fa9f34b1f648f57aa3543512d3af4c48 (patch)
treeb75cbb2d6fd3b9195f0f437ad4f89a0d3971bd45 /source/blender/makesdna/DNA_particle_types.h
parenta17d81cabfe0f83c944e779201eaf6310cc96bbe (diff)
Hair ui simplification:
* There were a lot of settings in the particle panels that made no sense for simple hair and only cluttered up the ui. * Now these settings are hidden by default unless "advanced" hair options are shown. * Without advanced options the particle velocity controls are replaced by a simple "hair length" value, which actually corresponds to the grown hair length in blender units. * Some hair effector options that are actually very useful were not shown in ui. These are now found in the "field weights" panel.
Diffstat (limited to 'source/blender/makesdna/DNA_particle_types.h')
-rw-r--r--source/blender/makesdna/DNA_particle_types.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_particle_types.h b/source/blender/makesdna/DNA_particle_types.h
index a3a44976fcd..e26414a0d72 100644
--- a/source/blender/makesdna/DNA_particle_types.h
+++ b/source/blender/makesdna/DNA_particle_types.h
@@ -304,7 +304,7 @@ typedef struct ParticleSystem{ /* note, make sure all (runtime) are NULL's in
#define PART_ROT_DYN (1<<14) /* dynamic rotation */
#define PART_SIZEMASS (1<<16)
-//#define PART_HAIR_GRAVITY (1<<15)
+#define PART_HIDE_ADVANCED_HAIR (1<<15)
//#define PART_ABS_TIME (1<<17)
//#define PART_GLOB_TIME (1<<18)