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author | Janne Karhu <jhkarh@gmail.com> | 2010-12-13 13:45:24 +0300 |
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committer | Janne Karhu <jhkarh@gmail.com> | 2010-12-13 13:45:24 +0300 |
commit | 7bf5d9449c615120169eb290a3a8f46e53157340 (patch) | |
tree | f22fd585496ad7bc1ea7e617863a744441ed0614 /source/blender/makesdna/DNA_particle_types.h | |
parent | c85adcc2e439b7ecfede6e01a6e21f2f6258406b (diff) |
"Fix" for [#25184] Forces for growing hair - update inconsistency - as discussed with Jahka on Saturday on IRC
* New option to "Regrow hair" for each frame.
* This was perhaps more a feature request, but there was a similar useful feature called "animated hair" in particles at some point.
* The previous behavior for hair growing was inconsistent to say the least, so this is a nice option to have.
Diffstat (limited to 'source/blender/makesdna/DNA_particle_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_particle_types.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_particle_types.h b/source/blender/makesdna/DNA_particle_types.h index 105fa6d5289..e336d3056ea 100644 --- a/source/blender/makesdna/DNA_particle_types.h +++ b/source/blender/makesdna/DNA_particle_types.h @@ -273,7 +273,7 @@ typedef struct ParticleSystem{ /* note, make sure all (runtime) are NULL's in /* for dopesheet */ #define PART_DS_EXPAND 8 -#define PART_HAIR_GEOMETRY 16 +#define PART_HAIR_REGROW 16 /* regrow hair for each frame */ #define PART_UNBORN 32 /*show unborn particles*/ #define PART_DIED 64 /*show died particles*/ |