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author | Pablo Dobarro <pablodp606@gmail.com> | 2020-06-29 19:16:15 +0300 |
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committer | Pablo Dobarro <pablodp606@gmail.com> | 2020-06-29 19:20:09 +0300 |
commit | 5d31ef08205768f6e591e838d0a42520f6c62efe (patch) | |
tree | 805cb52a17ab9903876f1ed36aa7f534a3bad0f6 /source/blender/makesdna/DNA_scene_types.h | |
parent | 3aced11d79cd44c17732e80bf997f700df341bc4 (diff) |
Remove Threaded Sculpt option
Threaded Sculpt is now always enabled by default. If it causes
performance problems compared single threaded sculpt it should be
considered a bug.
Reviewed By: sergey
Maniphest Tasks: T77638
Differential Revision: https://developer.blender.org/D7960
Diffstat (limited to 'source/blender/makesdna/DNA_scene_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_scene_types.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h index 524103cb371..624323c42f6 100644 --- a/source/blender/makesdna/DNA_scene_types.h +++ b/source/blender/makesdna/DNA_scene_types.h @@ -2174,7 +2174,7 @@ typedef enum eSculptFlags { SCULPT_FLAG_UNUSED_6 = (1 << 6), /* cleared */ - SCULPT_USE_OPENMP = (1 << 7), + SCULPT_FLAG_UNUSED_7 = (1 << 7), /* cleared */ SCULPT_ONLY_DEFORM = (1 << 8), // SCULPT_SHOW_DIFFUSE = (1 << 9), // deprecated |