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author | Clément Foucault <foucault.clem@gmail.com> | 2019-02-27 19:35:43 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2019-02-27 19:46:17 +0300 |
commit | 28ccc0fa2f148bac7d3ed3ebdbe2b2dfa5ee5efc (patch) | |
tree | c61b83e610e9ae799a36b589e78a3d7d0ee710dc /source/blender/makesdna/DNA_view3d_types.h | |
parent | fe5d26807b44e78800ccca0cc43b265801a37a25 (diff) |
Armature: Remove the Transparent Bone overlay option
The option is replaced by the Wireframe mode display which (in edit & pose
mode) does exactly what transparent bones did.
Diffstat (limited to 'source/blender/makesdna/DNA_view3d_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_view3d_types.h | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h index 2491e2cb0e0..9f8403670d8 100644 --- a/source/blender/makesdna/DNA_view3d_types.h +++ b/source/blender/makesdna/DNA_view3d_types.h @@ -211,7 +211,7 @@ typedef struct View3DOverlay { float weight_paint_mode_opacity; /* Armature edit/pose mode settings */ - int arm_flag; + int _pad3; float xray_alpha_bone; /* Other settings */ @@ -491,11 +491,6 @@ enum { V3D_OVERLAY_EDIT_CU_NORMALS = (1 << 21), }; -/* View3DOverlay->arm_flag */ -enum { - V3D_OVERLAY_ARM_TRANSP_BONES = (1 << 0), -}; - /* View3DOverlay->paint_flag */ enum { V3D_OVERLAY_PAINT_WIRE = (1 << 0), |