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authorClément Foucault <foucault.clem@gmail.com>2019-02-27 19:35:43 +0300
committerClément Foucault <foucault.clem@gmail.com>2019-02-27 19:46:17 +0300
commit28ccc0fa2f148bac7d3ed3ebdbe2b2dfa5ee5efc (patch)
treec61b83e610e9ae799a36b589e78a3d7d0ee710dc /source/blender/makesdna/DNA_view3d_types.h
parentfe5d26807b44e78800ccca0cc43b265801a37a25 (diff)
Armature: Remove the Transparent Bone overlay option
The option is replaced by the Wireframe mode display which (in edit & pose mode) does exactly what transparent bones did.
Diffstat (limited to 'source/blender/makesdna/DNA_view3d_types.h')
-rw-r--r--source/blender/makesdna/DNA_view3d_types.h7
1 files changed, 1 insertions, 6 deletions
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h
index 2491e2cb0e0..9f8403670d8 100644
--- a/source/blender/makesdna/DNA_view3d_types.h
+++ b/source/blender/makesdna/DNA_view3d_types.h
@@ -211,7 +211,7 @@ typedef struct View3DOverlay {
float weight_paint_mode_opacity;
/* Armature edit/pose mode settings */
- int arm_flag;
+ int _pad3;
float xray_alpha_bone;
/* Other settings */
@@ -491,11 +491,6 @@ enum {
V3D_OVERLAY_EDIT_CU_NORMALS = (1 << 21),
};
-/* View3DOverlay->arm_flag */
-enum {
- V3D_OVERLAY_ARM_TRANSP_BONES = (1 << 0),
-};
-
/* View3DOverlay->paint_flag */
enum {
V3D_OVERLAY_PAINT_WIRE = (1 << 0),