diff options
author | Sergey Sharybin <sergey@blender.org> | 2022-06-22 12:00:26 +0300 |
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committer | Sergey Sharybin <sergey@blender.org> | 2022-06-28 11:55:45 +0300 |
commit | c1ffea157c5be4359a3f265ea4711a8fb5474ad2 (patch) | |
tree | 7a306c2726fae31ac52e23ed69d0264c6f7eae3c /source/blender/makesdna | |
parent | f9076f3869515cd45d69a5a80382e5e3d759c54a (diff) |
Mask editor: Always use smooth drawing
The mask is expected to be always be displayed smooth, and the
option mainly existed for some legacy drivers. IF smooth drawing
causes issues it should be fixed in the drawing code, not as an
option in the interface.
Differential Revision: https://developer.blender.org/D15266
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r-- | source/blender/makesdna/DNA_mask_types.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_mask_types.h b/source/blender/makesdna/DNA_mask_types.h index df4e6f788ff..fbbcd340ae9 100644 --- a/source/blender/makesdna/DNA_mask_types.h +++ b/source/blender/makesdna/DNA_mask_types.h @@ -196,7 +196,7 @@ enum { #define MASK_HIDE_RENDER (1 << 2) /* SpaceClip->mask_draw_flag */ -#define MASK_DRAWFLAG_SMOOTH (1 << 0) +/* #define MASK_DRAWFLAG_SMOOTH_DEPRECATED (1 << 0) */ /* Deprecated */ #define MASK_DRAWFLAG_OVERLAY (1 << 1) #define MASK_DRAWFLAG_SPLINE (1 << 2) |