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authorPablo Dobarro <pablodp606@gmail.com>2020-08-14 01:23:54 +0300
committerPablo Dobarro <pablodp606@gmail.com>2020-08-18 14:11:23 +0300
commit976f0113e008b4ff2d96760b0e83d5466dda8c54 (patch)
tree418894ff1ca29b65a823556527bb5fe20960ad92 /source/blender/makesdna
parentdf495e758d0fabc74e8ca5bbf9dc4d71af3ac63c (diff)
Multires: Base Mesh Sculpting
This adds an option to the Multires modifier to sculpt directly on the base mesh while previewing the displacement of a higher subdivisions level. What this does it considering Multires as a regular modifier without exposing the grid displacement to sculpt mode. This allows to see the propagation happening in real time, which enables to use complex tools like Cloth or Pose in much higher resolutions and without surface noise and artifacts. Reviewed By: sergey, Severin Differential Revision: https://developer.blender.org/D8555
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r--source/blender/makesdna/DNA_modifier_types.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_modifier_types.h b/source/blender/makesdna/DNA_modifier_types.h
index fc50261eb03..b92c9f42a73 100644
--- a/source/blender/makesdna/DNA_modifier_types.h
+++ b/source/blender/makesdna/DNA_modifier_types.h
@@ -1033,6 +1033,7 @@ typedef enum {
eMultiresModifierFlag_PlainUv_DEPRECATED = (1 << 1),
eMultiresModifierFlag_UseCrease = (1 << 2),
eMultiresModifierFlag_UseCustomNormals = (1 << 3),
+ eMultiresModifierFlag_UseSculptBaseMesh = (1 << 4),
} MultiresModifierFlag;
/* DEPRECATED, only used for versioning. */