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authorSergey Sharybin <sergey@blender.org>2022-06-22 12:00:26 +0300
committerSergey Sharybin <sergey@blender.org>2022-06-28 11:55:45 +0300
commitc1ffea157c5be4359a3f265ea4711a8fb5474ad2 (patch)
tree7a306c2726fae31ac52e23ed69d0264c6f7eae3c /source/blender/makesdna
parentf9076f3869515cd45d69a5a80382e5e3d759c54a (diff)
Mask editor: Always use smooth drawing
The mask is expected to be always be displayed smooth, and the option mainly existed for some legacy drivers. IF smooth drawing causes issues it should be fixed in the drawing code, not as an option in the interface. Differential Revision: https://developer.blender.org/D15266
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r--source/blender/makesdna/DNA_mask_types.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_mask_types.h b/source/blender/makesdna/DNA_mask_types.h
index df4e6f788ff..fbbcd340ae9 100644
--- a/source/blender/makesdna/DNA_mask_types.h
+++ b/source/blender/makesdna/DNA_mask_types.h
@@ -196,7 +196,7 @@ enum {
#define MASK_HIDE_RENDER (1 << 2)
/* SpaceClip->mask_draw_flag */
-#define MASK_DRAWFLAG_SMOOTH (1 << 0)
+/* #define MASK_DRAWFLAG_SMOOTH_DEPRECATED (1 << 0) */ /* Deprecated */
#define MASK_DRAWFLAG_OVERLAY (1 << 1)
#define MASK_DRAWFLAG_SPLINE (1 << 2)