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authorJoerg Mueller <nexyon@gmail.com>2010-08-16 16:14:09 +0400
committerJoerg Mueller <nexyon@gmail.com>2010-08-16 16:14:09 +0400
commit0be08725adec7659ca612e2d068e62d4d7a926c6 (patch)
tree3b2c827a67432387148dc9b3c7def927e9116cfd /source/blender/makesrna/intern/rna_actuator.c
parent25fec1592efade86233c0ba71212dc973b618ad1 (diff)
Py API (GSoC): Second merging commit
Rough summary of fixes/changes: - Blender Py API: GameLogic -> bge.logic - Blender Py API: Implemented missing KX_PYATTRIBUTE_TODOs and -DUMMYs. - Fix for [#22924] KX_PolygonMaterial.diffuse does not return expected list[r,g,b] - Py API: Renaming _owner attribute of mathutils classes to owner. - Fix some minor errors in mathutils and blf. - Enabling game engine autoplay again based on a patch by Dalai: * The biggest 3D view in the open scene is used, if there is none, blender opens the file normally and raises an error. * The 3D view are is made fullscreen. * Quad view, header, properties and toolbox panel are all hidden to get the maximum view. * If the game engine full screen setting is set, the game starts in fullscreen. - Fix for ipo conversion on file transition in the game engine.
Diffstat (limited to 'source/blender/makesrna/intern/rna_actuator.c')
-rw-r--r--source/blender/makesrna/intern/rna_actuator.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/makesrna/intern/rna_actuator.c b/source/blender/makesrna/intern/rna_actuator.c
index f5145d86270..63e09c1b6c2 100644
--- a/source/blender/makesrna/intern/rna_actuator.c
+++ b/source/blender/makesrna/intern/rna_actuator.c
@@ -1557,8 +1557,8 @@ static void rna_def_game_actuator(BlenderRNA *brna)
{ACT_GAME_LOAD, "START", 0, "Start new game", ""},
{ACT_GAME_RESTART, "RESTART", 0, "Restart this game", ""},
{ACT_GAME_QUIT, "QUIT", 0, "Quit this game", ""},
- {ACT_GAME_SAVECFG, "SAVECFG", 0, "Save GameLogic.globalDict", ""},
- {ACT_GAME_LOADCFG, "LOADCFG", 0, "Load GameLogic.globalDict", ""},
+ {ACT_GAME_SAVECFG, "SAVECFG", 0, "Save bge.logic.globalDict", ""},
+ {ACT_GAME_LOADCFG, "LOADCFG", 0, "Load bge.logic.globalDict", ""},
{0, NULL, 0, NULL, NULL}};
srna= RNA_def_struct(brna, "GameActuator", "Actuator");