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authorCampbell Barton <ideasman42@gmail.com>2015-06-28 03:03:55 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-06-28 03:13:11 +0300
commit3d616ccba888ed678642356317745e8b638a908b (patch)
treede8206ca222b5daa17389732058164f0f1a7eee7 /source/blender/makesrna/intern/rna_scene.c
parentaac5485fcac6736f6ded186ed8d2ec8743d08de0 (diff)
Temporarily disable absolute snapping
This really should have been finalized as a design task first, there are too many open topics on how it should work.
Diffstat (limited to 'source/blender/makesrna/intern/rna_scene.c')
-rw-r--r--source/blender/makesrna/intern/rna_scene.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index d288da9754b..d61f734e19c 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -159,7 +159,9 @@ EnumPropertyItem mesh_select_mode_items[] = {
EnumPropertyItem snap_element_items[] = {
{SCE_SNAP_MODE_INCREMENT, "INCREMENT", ICON_ALIGN, "Grid (increment)", "Snap to increments of grid"},
+#if 0
{SCE_SNAP_MODE_GRID, "GRID", ICON_SNAP_INCREMENT, "Grid (absolute)", "Snap to grid"},
+#endif
{SCE_SNAP_MODE_VERTEX, "VERTEX", ICON_SNAP_VERTEX, "Vertex", "Snap to vertices"},
{SCE_SNAP_MODE_EDGE, "EDGE", ICON_SNAP_EDGE, "Edge", "Snap to edges"},
{SCE_SNAP_MODE_FACE, "FACE", ICON_SNAP_FACE, "Face", "Snap to faces"},