diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2011-09-20 20:24:50 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2011-09-20 20:24:50 +0400 |
commit | 0169079bd1c3ce69690153321fb09c3647b9d930 (patch) | |
tree | f0ff89e8acdabe3d6e64dde5a7475aeddb55118e /source/blender/modifiers/CMakeLists.txt | |
parent | 219eeb3e54741340065bcef7188aa83ca5953fa3 (diff) |
Get rid of c++ in blenkernel and modifiers
Also use guarded allocations for navmesh stuff.
Diffstat (limited to 'source/blender/modifiers/CMakeLists.txt')
-rw-r--r-- | source/blender/modifiers/CMakeLists.txt | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/modifiers/CMakeLists.txt b/source/blender/modifiers/CMakeLists.txt index d8344a9e19b..fb4aa4ca4a5 100644 --- a/source/blender/modifiers/CMakeLists.txt +++ b/source/blender/modifiers/CMakeLists.txt @@ -65,7 +65,7 @@ set(SRC intern/MOD_meshdeform.c intern/MOD_mirror.c intern/MOD_multires.c - intern/MOD_navmesh.cpp + intern/MOD_navmesh.c intern/MOD_none.c intern/MOD_particleinstance.c intern/MOD_particlesystem.c @@ -117,11 +117,11 @@ if(NOT WITH_MOD_FLUID) endif() if(WITH_GAMEENGINE) - # for MOD_navmesh.cpp + # for MOD_navmesh.c add_definitions(-DWITH_GAMEENGINE) list(APPEND INC ../gpu - ../../../extern/recastnavigation/Recast/Include + ../../../extern/recastnavigation ) endif() |