diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-05-01 00:40:07 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2019-05-01 01:04:52 +0300 |
commit | 910b88674763899c189b694aa306e03055fe33bf (patch) | |
tree | ee48bb6e4789d19ecd7dd1d66aa65d75b2e17e83 /source/blender/modifiers/intern/MOD_fluidsim_util.c | |
parent | 163fb251b901f13940d6350d36e9fa46a2fbd73d (diff) |
Cleanup: comments (long lines) in modifiers
Also remove duplicate comments in headers.
Diffstat (limited to 'source/blender/modifiers/intern/MOD_fluidsim_util.c')
-rw-r--r-- | source/blender/modifiers/intern/MOD_fluidsim_util.c | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/source/blender/modifiers/intern/MOD_fluidsim_util.c b/source/blender/modifiers/intern/MOD_fluidsim_util.c index 3744c527983..0776806f541 100644 --- a/source/blender/modifiers/intern/MOD_fluidsim_util.c +++ b/source/blender/modifiers/intern/MOD_fluidsim_util.c @@ -435,8 +435,10 @@ static Mesh *fluidsim_read_cache( Object *ob, Mesh *orgmesh, FluidsimModifierData *fluidmd, int framenr, int useRenderParams) { int curFrame = framenr /* - 1 */ /*scene->r.sfra*/; /* start with 0 at start frame */ - /* why start with 0 as start frame?? Animations + time are frozen for frame 0 anyway. (See physics_fluid.c for that. - DG */ - /* If we start with frame 0, we need to remap all animation channels, too, because they will all be 1 frame late if using frame-1! - DG */ + /* why start with 0 as start frame?? Animations + time are frozen for frame 0 anyway. + * (See physics_fluid.c for that. - DG) */ + /* If we start with frame 0, we need to remap all animation channels, too, + * because they will all be 1 frame late if using frame-1! - DG */ char targetFile[FILE_MAX]; FluidsimSettings *fss = fluidmd->fss; |