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authorCampbell Barton <ideasman42@gmail.com>2012-01-04 09:39:56 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-01-04 09:39:56 +0400
commit0bdbdc35b09a671220f830a52be8c1ba0cb3db10 (patch)
treed06ae5fab86ef02a65001c96ef73195f7c07870d /source/blender/modifiers/intern/MOD_wave.c
parent520cb6f452abe67492622f93292525870f6807af (diff)
de-duplicate wave modifier texture function.
cmon - copying large functions between files is obviously stupid, dont do it!
Diffstat (limited to 'source/blender/modifiers/intern/MOD_wave.c')
-rw-r--r--source/blender/modifiers/intern/MOD_wave.c87
1 files changed, 1 insertions, 86 deletions
diff --git a/source/blender/modifiers/intern/MOD_wave.c b/source/blender/modifiers/intern/MOD_wave.c
index c78f8eebb42..e83aa9e3fb9 100644
--- a/source/blender/modifiers/intern/MOD_wave.c
+++ b/source/blender/modifiers/intern/MOD_wave.c
@@ -170,91 +170,6 @@ static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md)
return dataMask;
}
-static void wavemod_get_texture_coords(WaveModifierData *wmd, Object *ob,
- DerivedMesh *dm,
- float (*co)[3], float (*texco)[3],
- int numVerts)
-{
- int i;
- int texmapping = wmd->texmapping;
-
- if(texmapping == MOD_DISP_MAP_OBJECT) {
- if(wmd->map_object)
- invert_m4_m4(wmd->map_object->imat, wmd->map_object->obmat);
- else /* if there is no map object, default to local */
- texmapping = MOD_DISP_MAP_LOCAL;
- }
-
- /* UVs need special handling, since they come from faces */
- if(texmapping == MOD_DISP_MAP_UV) {
- if(CustomData_has_layer(&dm->faceData, CD_MTFACE)) {
- MFace *mface = dm->getFaceArray(dm);
- MFace *mf;
- char *done = MEM_callocN(sizeof(*done) * numVerts,
- "get_texture_coords done");
- int numFaces = dm->getNumFaces(dm);
- char uvname[32];
- MTFace *tf;
-
- CustomData_validate_layer_name(&dm->faceData, CD_MTFACE, wmd->uvlayer_name, uvname);
- tf = CustomData_get_layer_named(&dm->faceData, CD_MTFACE, uvname);
-
- /* verts are given the UV from the first face that uses them */
- for(i = 0, mf = mface; i < numFaces; ++i, ++mf, ++tf) {
- if(!done[mf->v1]) {
- texco[mf->v1][0] = tf->uv[0][0];
- texco[mf->v1][1] = tf->uv[0][1];
- texco[mf->v1][2] = 0;
- done[mf->v1] = 1;
- }
- if(!done[mf->v2]) {
- texco[mf->v2][0] = tf->uv[1][0];
- texco[mf->v2][1] = tf->uv[1][1];
- texco[mf->v2][2] = 0;
- done[mf->v2] = 1;
- }
- if(!done[mf->v3]) {
- texco[mf->v3][0] = tf->uv[2][0];
- texco[mf->v3][1] = tf->uv[2][1];
- texco[mf->v3][2] = 0;
- done[mf->v3] = 1;
- }
- if(!done[mf->v4]) {
- texco[mf->v4][0] = tf->uv[3][0];
- texco[mf->v4][1] = tf->uv[3][1];
- texco[mf->v4][2] = 0;
- done[mf->v4] = 1;
- }
- }
-
- /* remap UVs from [0, 1] to [-1, 1] */
- for(i = 0; i < numVerts; ++i) {
- texco[i][0] = texco[i][0] * 2 - 1;
- texco[i][1] = texco[i][1] * 2 - 1;
- }
-
- MEM_freeN(done);
- return;
- } else /* if there are no UVs, default to local */
- texmapping = MOD_DISP_MAP_LOCAL;
- }
-
- for(i = 0; i < numVerts; ++i, ++co, ++texco) {
- switch(texmapping) {
- case MOD_DISP_MAP_LOCAL:
- copy_v3_v3(*texco, *co);
- break;
- case MOD_DISP_MAP_GLOBAL:
- mul_v3_m4v3(*texco, ob->obmat, *co);
- break;
- case MOD_DISP_MAP_OBJECT:
- mul_v3_m4v3(*texco, ob->obmat, *co);
- mul_m4_v3(wmd->map_object->imat, *texco);
- break;
- }
- }
-}
-
static void waveModifier_do(WaveModifierData *md,
Scene *scene, Object *ob, DerivedMesh *dm,
float (*vertexCos)[3], int numVerts)
@@ -305,7 +220,7 @@ static void waveModifier_do(WaveModifierData *md,
if(wmd->texture) {
tex_co = MEM_mallocN(sizeof(*tex_co) * numVerts,
"waveModifier_do tex_co");
- wavemod_get_texture_coords(wmd, ob, dm, vertexCos, tex_co, numVerts);
+ get_texture_coords((MappingInfoModifierData *)wmd, ob, dm, vertexCos, tex_co, numVerts);
}
if(lifefac != 0.0f) {