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authorJohnny Matthews <johnny.matthews@gmail.com>2021-12-01 18:36:25 +0300
committerJohnny Matthews <johnny.matthews@gmail.com>2021-12-01 18:36:25 +0300
commit17578408434fafd2463ed253eebb5cb1412a6c67 (patch)
tree7052f46de29ed0d7180c00d2a8b64c03c4941995 /source/blender/nodes/NOD_math_functions.hh
parentf8dd03d3dd1b2d7f0ade7c209092212098c75cb4 (diff)
Geometry Nodes: Generalized Compare Node
Replace compare floats node with a generalized compare node. The node allows for the comparison of float, int, string, color, and vector. The datatypes support the following operators: Float, Int: <, >, <=, >=, ==, != String: ==, != Color: ==, !=, lighter, darker (using rgb_to_grayscale value as the brightness value) Vector Supports 5 comparison modes for: ==, !=, <, >, <=, >= Average: The average of the components of the vectors are compared. Dot Product: The dot product of the vectors are compared. Direction: The angle between the vectors is compared to an angle Element-wise: The individual components of the vectors are compared. Length: The lengths of the vectors are compared. Differential Revision: https://developer.blender.org/D13228
Diffstat (limited to 'source/blender/nodes/NOD_math_functions.hh')
-rw-r--r--source/blender/nodes/NOD_math_functions.hh10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/nodes/NOD_math_functions.hh b/source/blender/nodes/NOD_math_functions.hh
index 86ff8cab3e9..54abc754346 100644
--- a/source/blender/nodes/NOD_math_functions.hh
+++ b/source/blender/nodes/NOD_math_functions.hh
@@ -204,7 +204,7 @@ inline bool try_dispatch_float_math_fl_fl_fl_to_fl(const int operation, Callback
* This is similar to try_dispatch_float_math_fl_to_fl, just with a different callback signature.
*/
template<typename Callback>
-inline bool try_dispatch_float_math_fl_fl_to_bool(const FloatCompareOperation operation,
+inline bool try_dispatch_float_math_fl_fl_to_bool(const NodeCompareOperation operation,
Callback &&callback)
{
const FloatMathOperationInfo *info = get_float_compare_operation_info(operation);
@@ -219,13 +219,13 @@ inline bool try_dispatch_float_math_fl_fl_to_bool(const FloatCompareOperation op
};
switch (operation) {
- case NODE_FLOAT_COMPARE_LESS_THAN:
+ case NODE_COMPARE_LESS_THAN:
return dispatch([](float a, float b) { return a < b; });
- case NODE_FLOAT_COMPARE_LESS_EQUAL:
+ case NODE_COMPARE_LESS_EQUAL:
return dispatch([](float a, float b) { return a <= b; });
- case NODE_FLOAT_COMPARE_GREATER_THAN:
+ case NODE_COMPARE_GREATER_THAN:
return dispatch([](float a, float b) { return a > b; });
- case NODE_FLOAT_COMPARE_GREATER_EQUAL:
+ case NODE_COMPARE_GREATER_EQUAL:
return dispatch([](float a, float b) { return a >= b; });
default:
return false;