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author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2011-11-02 23:24:30 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2011-11-02 23:24:30 +0400 |
commit | ac52c79cb19ac85e06651a7b9af2e54efcd45a97 (patch) | |
tree | c0366c96ed66c6899af093cc0194ab572b9df750 /source/blender/nodes/intern | |
parent | 30f1f28a8af3b393608b5869512a8823111294ad (diff) |
RenderEngine/Nodes: system to check for shading nodes compatibility
* Scene.use_shading_nodes property to check if RenderEngine is using new shading
nodes system, and RenderEngine.bl_use_shading_nodes to set this.
* Add mechanism for tagging nodes as being compatible with the old/new system.
Diffstat (limited to 'source/blender/nodes/intern')
-rw-r--r-- | source/blender/nodes/intern/node_common.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/nodes/intern/node_common.c b/source/blender/nodes/intern/node_common.c index c43c1b36a84..11dcf44a288 100644 --- a/source/blender/nodes/intern/node_common.c +++ b/source/blender/nodes/intern/node_common.c @@ -980,6 +980,7 @@ void register_node_type_frame(ListBase *lb) node_type_base(ntype, NODE_FRAME, "Frame", NODE_CLASS_LAYOUT, NODE_BACKGROUND); node_type_size(ntype, 150, 100, 0); + node_type_compatibility(ntype, NODE_OLD_SHADING|NODE_NEW_SHADING); ntype->needs_free = 1; nodeRegisterType(lb, ntype); |