diff options
author | Campbell Barton <ideasman42@gmail.com> | 2017-10-09 12:49:27 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2017-10-09 12:49:27 +0300 |
commit | a5b4b0f21c1ae8c96e4fea9abdcfac2fab1cf300 (patch) | |
tree | 0658d8bdfb8ec03652aa04f82ee8a4d243ec6370 /source/blender/nodes/shader/nodes/node_shader_sepcombHSV.c | |
parent | d68f698cf0321477c0734474150eb4bc43c4e85f (diff) | |
parent | abcda06934aba054de8540b66b13c2bbc5f8f515 (diff) |
Merge branch '28' into custom-manipulatorscustom-manipulators
Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_sepcombHSV.c')
-rw-r--r-- | source/blender/nodes/shader/nodes/node_shader_sepcombHSV.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_sepcombHSV.c b/source/blender/nodes/shader/nodes/node_shader_sepcombHSV.c index b5b15397595..d031a2e412f 100644 --- a/source/blender/nodes/shader/nodes/node_shader_sepcombHSV.c +++ b/source/blender/nodes/shader/nodes/node_shader_sepcombHSV.c @@ -53,9 +53,9 @@ static void node_shader_exec_sephsv(void *UNUSED(data), int UNUSED(thread), bNod &out[0]->vec[0], &out[1]->vec[0], &out[2]->vec[0]); } -static int gpu_shader_sephsv(GPUMaterial *mat, bNode *UNUSED(node), bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out) +static int gpu_shader_sephsv(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out) { - return GPU_stack_link(mat, "separate_hsv", in, out); + return GPU_stack_link(mat, node, "separate_hsv", in, out); } void register_node_type_sh_sephsv(void) @@ -94,9 +94,9 @@ static void node_shader_exec_combhsv(void *UNUSED(data), int UNUSED(thread), bNo hsv_to_rgb(h, s, v, &out[0]->vec[0], &out[0]->vec[1], &out[0]->vec[2]); } -static int gpu_shader_combhsv(GPUMaterial *mat, bNode *UNUSED(node), bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out) +static int gpu_shader_combhsv(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out) { - return GPU_stack_link(mat, "combine_hsv", in, out); + return GPU_stack_link(mat, node, "combine_hsv", in, out); } void register_node_type_sh_combhsv(void) |