diff options
author | Aidan Haile <tactical_fluke> | 2021-07-15 23:15:47 +0300 |
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committer | Manuel Castilla <manzanillawork@gmail.com> | 2021-07-15 23:23:31 +0300 |
commit | 98c4224ff032a746a54cc04b6d9a485620de0f4a (patch) | |
tree | 4e83ecf406bd832e0d0179c60427f665595f082b /source/blender/nodes | |
parent | eccd03a826b1c1465f28f93d35ca21359a6dc4e5 (diff) |
Fix T49944: Compositor ID Mask Anti-Aliasing not working
Replaces current ID Mask node Anti-Aliasing operation by SMAA
operations with default settings as proposed by Jeroen Bakker.
SMAA produces smoother edges.
Reviewed By: manzanilla
Differential Revision: https://developer.blender.org/D11881
Diffstat (limited to 'source/blender/nodes')
-rw-r--r-- | source/blender/nodes/composite/nodes/node_composite_antialiasing.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/nodes/composite/nodes/node_composite_antialiasing.c b/source/blender/nodes/composite/nodes/node_composite_antialiasing.c index 7437496d878..fa276e9a794 100644 --- a/source/blender/nodes/composite/nodes/node_composite_antialiasing.c +++ b/source/blender/nodes/composite/nodes/node_composite_antialiasing.c @@ -42,9 +42,9 @@ static void node_composit_init_antialiasing(bNodeTree *UNUSED(ntree), bNode *nod { NodeAntiAliasingData *data = MEM_callocN(sizeof(NodeAntiAliasingData), "node antialiasing data"); - data->threshold = 1.0f; - data->contrast_limit = 0.2f; - data->corner_rounding = 0.25f; + data->threshold = CMP_DEFAULT_SMAA_THRESHOLD; + data->contrast_limit = CMP_DEFAULT_SMAA_CONTRAST_LIMIT; + data->corner_rounding = CMP_DEFAULT_SMAA_CORNER_ROUNDING; node->storage = data; } |