diff options
author | Campbell Barton <ideasman42@gmail.com> | 2009-06-18 08:36:45 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2009-06-18 08:36:45 +0400 |
commit | 7e57823c47761383a458665e923bb189e489c1f4 (patch) | |
tree | dd692c334d0568d6025ce00bc0f82ac098ba9abd /source/blender/python/SConscript | |
parent | 489db9994df0bd95ac595922b38391ee68c3088f (diff) |
build generic modules in their own lib, compiling without the game engine would fail because bpy_internal_import.c wasnt being included.
(scons only)
Diffstat (limited to 'source/blender/python/SConscript')
-rw-r--r-- | source/blender/python/SConscript | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/python/SConscript b/source/blender/python/SConscript index 93b23a9c4cf..c974ebe1092 100644 --- a/source/blender/python/SConscript +++ b/source/blender/python/SConscript @@ -16,6 +16,6 @@ if env['OURPLATFORM'] in ('win32-mingw', 'win32-vc') and env['BF_DEBUG']: env.BlenderLib( libname = 'bf_python', sources = Split(sources), includes = Split(incs), defines = defs, libtype = ['core'], priority = [140]) -# generic XXX todo, BGE currently uses these externally -# sources = env.Glob('generic/*.c') -# env.BlenderLib( libname = 'bf_gen_python', sources = Split(sources), includes = Split(incs), defines = defs, libtype = ['core'], priority = [140]) +# generic +sources = env.Glob('generic/*.c') +env.BlenderLib( libname = 'bf_gen_python', sources = Split(sources), includes = Split(incs), defines = defs, libtype = ['core'], priority = [361]) # ketsji is 360 |