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authorMartin Poirier <theeth@yahoo.com>2005-07-19 09:35:35 +0400
committerMartin Poirier <theeth@yahoo.com>2005-07-19 09:35:35 +0400
commitda93fdc9eea319b38fdbf89104e939f5e747368c (patch)
tree00e0df0e521015699518c4c3860bcbe619e9fc4b /source/blender/python/api2_2x/NMesh.h
parent59a298061124d5773993ae3ac350dd883844784d (diff)
Added DAG flush to NMesh when updating geometry (was needed after zr's latest commits).
I added that in mesh_update, if anyone has a better idea, feel free to fix it.
Diffstat (limited to 'source/blender/python/api2_2x/NMesh.h')
-rw-r--r--source/blender/python/api2_2x/NMesh.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/source/blender/python/api2_2x/NMesh.h b/source/blender/python/api2_2x/NMesh.h
index 9bde2a9940a..50d3bcbf3c0 100644
--- a/source/blender/python/api2_2x/NMesh.h
+++ b/source/blender/python/api2_2x/NMesh.h
@@ -143,13 +143,12 @@ Mesh *Mesh_FromPyObject( PyObject * pyobj, Object * ob );
int NMesh_CheckPyObject( PyObject * pyobj );
-void mesh_update( Mesh * mesh );
+void mesh_update( Mesh * mesh , Object * ob );
PyObject *new_NMesh( Mesh * oldmesh );
Mesh *Mesh_fromNMesh( BPy_NMesh * nmesh , int store_edges );
PyObject *NMesh_assignMaterials_toObject( BPy_NMesh * nmesh, Object * ob );
Material **nmesh_updateMaterials( BPy_NMesh * nmesh );
Material **newMaterialList_fromPyList( PyObject * list );
-void mesh_update( Mesh * mesh );
#endif /* EXPP_NMESH_H */