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authorThomas Szepe <HG1_public@gmx.net>2015-03-24 00:32:49 +0300
committerThomas Szepe <HG1_public@gmx.net>2015-03-24 00:32:49 +0300
commitc73693d4a5c9b286333a90dd0fc6fd8a7e6ea753 (patch)
treed7a64433a1acf92a36bb0e064e18b72a729361ca /source/blender/python
parentda5fb82a63ea95f75e42092bee60027d3706c9ce (diff)
BGE: Fix T43592: World GLSL
This patch will fix the world GLSL (mist, background, ambient) update for the BGE. Reviewers: moguri, brecht Reviewed By: moguri, brecht Subscribers: panzergame Differential Revision: https://developer.blender.org/D151
Diffstat (limited to 'source/blender/python')
-rw-r--r--source/blender/python/intern/gpu.c8
1 files changed, 8 insertions, 0 deletions
diff --git a/source/blender/python/intern/gpu.c b/source/blender/python/intern/gpu.c
index e4580e8035b..b2dc7e866ff 100644
--- a/source/blender/python/intern/gpu.c
+++ b/source/blender/python/intern/gpu.c
@@ -95,6 +95,14 @@ static PyObject *PyInit_gpu(void)
PY_MODULE_ADD_CONSTANT(m, GPU_DYNAMIC_SAMPLER_2DBUFFER);
PY_MODULE_ADD_CONSTANT(m, GPU_DYNAMIC_SAMPLER_2DIMAGE);
PY_MODULE_ADD_CONSTANT(m, GPU_DYNAMIC_SAMPLER_2DSHADOW);
+ PY_MODULE_ADD_CONSTANT(m, GPU_DYNAMIC_MIST_ENABLE);
+ PY_MODULE_ADD_CONSTANT(m, GPU_DYNAMIC_MIST_START);
+ PY_MODULE_ADD_CONSTANT(m, GPU_DYNAMIC_MIST_DISTANCE);
+ PY_MODULE_ADD_CONSTANT(m, GPU_DYNAMIC_MIST_INTENSITY);
+ PY_MODULE_ADD_CONSTANT(m, GPU_DYNAMIC_MIST_TYPE);
+ PY_MODULE_ADD_CONSTANT(m, GPU_DYNAMIC_MIST_COLOR);
+ PY_MODULE_ADD_CONSTANT(m, GPU_DYNAMIC_HORIZON_COLOR);
+ PY_MODULE_ADD_CONSTANT(m, GPU_DYNAMIC_AMBIENT_COLOR);
PY_MODULE_ADD_CONSTANT(m, GPU_DATA_1I);
PY_MODULE_ADD_CONSTANT(m, GPU_DATA_1F);