diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-07-18 22:42:39 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-07-18 22:42:39 +0300 |
commit | 2f15a1f66e3092158d330db97a33dc8d087ca053 (patch) | |
tree | 468d1d039b88a669c2db229d54200b7265c325d0 /source/blender/render/extern/include/RE_render_ext.h | |
parent | 92a37993a54f8c9ebb4fa878df5ebe4a76722637 (diff) |
Point density: Add utility function to sample density outside of render pipeline
Not currently used, it's a preparation for the further work.
Should not be functional changes.
Diffstat (limited to 'source/blender/render/extern/include/RE_render_ext.h')
-rw-r--r-- | source/blender/render/extern/include/RE_render_ext.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/source/blender/render/extern/include/RE_render_ext.h b/source/blender/render/extern/include/RE_render_ext.h index 6adbb6d0e62..9d8a1a66771 100644 --- a/source/blender/render/extern/include/RE_render_ext.h +++ b/source/blender/render/extern/include/RE_render_ext.h @@ -59,6 +59,12 @@ void RE_free_sample_material(struct Material *mat); void RE_sample_material_color(struct Material *mat, float color[3], float *alpha, const float volume_co[3], const float surface_co[3], int face_index, short hit_quad, struct DerivedMesh *orcoDm, struct Object *ob); +/* pointdensity.c */ + +struct PointDensity; + +void RE_sample_point_density(struct Scene *scene, struct PointDensity *pd, int resolution, float *values); + void RE_init_texture_rng(void); void RE_exit_texture_rng(void); #endif /* __RE_RENDER_EXT_H__ */ |