diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2017-11-15 17:08:59 +0300 |
---|---|---|
committer | Dalai Felinto <dfelinto@gmail.com> | 2017-11-22 12:13:33 +0300 |
commit | d276e45ee6c2ae6d67177552f4c5f27cd99bdd83 (patch) | |
tree | 890c5e98fa2512a1d5946a3738ef73beac4443f5 /source/blender/render/extern | |
parent | e22ca0fb860ed945eb3438bfe6dba8040cfd7cf3 (diff) |
SceneRenderLayer > SceneLayer: Convert Z-Mask
Note: Cycles still need to implement the per-object holdout
(similar to how we do shadow catcher).
Diffstat (limited to 'source/blender/render/extern')
-rw-r--r-- | source/blender/render/extern/include/RE_pipeline.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/render/extern/include/RE_pipeline.h b/source/blender/render/extern/include/RE_pipeline.h index 97b3af6c1b4..2e9ab10f1c0 100644 --- a/source/blender/render/extern/include/RE_pipeline.h +++ b/source/blender/render/extern/include/RE_pipeline.h @@ -108,7 +108,7 @@ typedef struct RenderLayer { /* copy of RenderData */ char name[RE_MAXNAME]; - unsigned int lay, lay_zmask; + unsigned int lay; int layflag, passflag, pass_xor; /* MULTIVIEW_TODO: acolrect and scolrect are not supported by multiview at the moment. |