diff options
author | Ton Roosendaal <ton@blender.org> | 2005-12-02 01:16:07 +0300 |
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committer | Ton Roosendaal <ton@blender.org> | 2005-12-02 01:16:07 +0300 |
commit | d1c59501214a4616fb65f2010072397f08e0e021 (patch) | |
tree | 36ef1533d3dfa88cb2a001d36a64e231373c159b /source/blender/render/intern/include/rendercore.h | |
parent | b99e1f6b3ce1823bfe2eca6cf64d72f5f6ab71d2 (diff) |
Extra texture channel input for Mist effect; "Global". This feeds the
global coordinate (from faces) to the sky texture color calculus, this to
make textured mist a bit less transparent (was only view coordinate).
Diffstat (limited to 'source/blender/render/intern/include/rendercore.h')
-rw-r--r-- | source/blender/render/intern/include/rendercore.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/render/intern/include/rendercore.h b/source/blender/render/intern/include/rendercore.h index 5163b85d8c0..0859620982c 100644 --- a/source/blender/render/intern/include/rendercore.h +++ b/source/blender/render/intern/include/rendercore.h @@ -103,7 +103,7 @@ void zbufshadeDA(void); /* Delta Accum Pixel Struct */ /** * Also called in: zbuf.c */ -void *shadepixel(float x, float y, int z, int facenr, int mask, float *col); +void *shadepixel(float x, float y, int z, int facenr, int mask, float *col, float *rco); /** * A cryptic but very efficient way of counting the number of bits that |