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authorCampbell Barton <ideasman42@gmail.com>2012-03-01 16:20:18 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-01 16:20:18 +0400
commitea13ec1699bcf59960daa57fd2cd9d24e195a71b (patch)
tree8f3b48f2b535426b425388181ed0b9a598ca2d06 /source/blender/render/intern/include
parent6a36b6249b8dc5bd0f60572fdbc2e42e79c14981 (diff)
Spelling Cleanup
Diffstat (limited to 'source/blender/render/intern/include')
-rw-r--r--source/blender/render/intern/include/gammaCorrectionTables.h2
-rw-r--r--source/blender/render/intern/include/rayobject.h2
-rw-r--r--source/blender/render/intern/include/render_types.h2
3 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/render/intern/include/gammaCorrectionTables.h b/source/blender/render/intern/include/gammaCorrectionTables.h
index b41fc01eaaf..0df4248612b 100644
--- a/source/blender/render/intern/include/gammaCorrectionTables.h
+++ b/source/blender/render/intern/include/gammaCorrectionTables.h
@@ -37,7 +37,7 @@
#define __GAMMACORRECTIONTABLES_H__
/**
- * Initialise the gamma lookup tables
+ * Initialize the gamma lookup tables
*/
void makeGammaTables(float gamma);
diff --git a/source/blender/render/intern/include/rayobject.h b/source/blender/render/intern/include/rayobject.h
index c93c4e1da63..c43712ab95e 100644
--- a/source/blender/render/intern/include/rayobject.h
+++ b/source/blender/render/intern/include/rayobject.h
@@ -89,7 +89,7 @@ typedef struct RayFace {
RayObject* RE_rayface_from_vlak(RayFace *face, struct ObjectInstanceRen *obi, struct VlakRen *vlr);
/* RayObject representing faces directly from a given VlakRen structure. Thus
- allowing to save memory, but making code triangle intersection dependant on
+ allowing to save memory, but making code triangle intersection dependent on
render structures. */
typedef struct VlakPrimitive {
diff --git a/source/blender/render/intern/include/render_types.h b/source/blender/render/intern/include/render_types.h
index 886a6ce74f2..4c0a1b26dd6 100644
--- a/source/blender/render/intern/include/render_types.h
+++ b/source/blender/render/intern/include/render_types.h
@@ -190,7 +190,7 @@ struct Render
struct RayObject *raytree;
struct RayFace *rayfaces;
struct VlakPrimitive *rayprimitives;
- float maxdist; /* needed for keeping an incorrect behaviour of SUN and HEMI lights (avoid breaking old scenes) */
+ float maxdist; /* needed for keeping an incorrect behavior of SUN and HEMI lights (avoid breaking old scenes) */
/* occlusion tree */
void *occlusiontree;