Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBrecht Van Lommel <brechtvanlommel@gmail.com>2014-04-15 17:54:56 +0400
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2014-04-15 17:56:56 +0400
commitf270b34e99beca48f71e1b66c13c3b113d8d75fa (patch)
tree8d48a0cb2edcf4e2b42d5cf01a4a8a25fb073d91 /source/blender/render
parent976f59ab8cb4ee8822a06ed8c75350460afa2220 (diff)
Fix T37675: blender internal viewport render wrong for volumes after rotation.
We really should not have Object.imat_ren, that's the wrong place to put render data. But just update it now on rotation rather than doing a bigger refactor to remove it.
Diffstat (limited to 'source/blender/render')
-rw-r--r--source/blender/render/intern/source/envmap.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/render/intern/source/envmap.c b/source/blender/render/intern/source/envmap.c
index 39b9a0f0b63..88c351f3f00 100644
--- a/source/blender/render/intern/source/envmap.c
+++ b/source/blender/render/intern/source/envmap.c
@@ -321,6 +321,10 @@ void env_rotate_scene(Render *re, float mat[4][4], int do_rotate)
mul_m4_v3(tmat, har->co);
}
+
+ /* imat_ren is needed for correct texture coordinates */
+ mul_m4_m4m4(obr->ob->imat_ren, re->viewmat, obr->ob->obmat);
+ invert_m4(obr->ob->imat_ren);
}
for (go = re->lights.first; go; go = go->next) {