diff options
author | Martin Poirier <theeth@yahoo.com> | 2008-05-21 14:11:10 +0400 |
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committer | Martin Poirier <theeth@yahoo.com> | 2008-05-21 14:11:10 +0400 |
commit | 780c971b532f51c21080728d3996d96ab3bb4e07 (patch) | |
tree | 50b424b9a148bd8c6966911ba83631731266f5df /source/blender/src/drawobject.c | |
parent | d432eccd145649be7abe82f117c6d609db61941d (diff) |
[#12103] Force field moves when strength changes
Wind effects would modify the center vector, so the limit sphere was drawn from the position of the last "wind ring"
Diffstat (limited to 'source/blender/src/drawobject.c')
-rw-r--r-- | source/blender/src/drawobject.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/src/drawobject.c b/source/blender/src/drawobject.c index 6a0863a5b63..045b98bb784 100644 --- a/source/blender/src/drawobject.c +++ b/source/blender/src/drawobject.c @@ -4233,6 +4233,7 @@ static void draw_forcefield(Object *ob) drawcircball(GL_LINE_LOOP, vec, size, tmat); vec[2]= 1.5*force_val; drawcircball(GL_LINE_LOOP, vec, size, tmat); + vec[2] = 0; /* reset vec for max dist circle */ } else if (pd->forcefield == PFIELD_FORCE) { |