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AgeCommit message (Expand)Author
2008-08-18Apricot BranchBrecht Van Lommel
2008-07-21Apricot BranchBrecht Van Lommel
2008-07-21Apricot BranchBrecht Van Lommel
2008-07-20svn merge -r15643:HEAD https://svn.blender.org/svnroot/bf-blender/trunk/blenderCampbell Barton
2008-07-16Apricot BranchBrecht Van Lommel
2008-07-15Apricot: GLSLBrecht Van Lommel
2008-07-09Apricot Branch: GLSLBrecht Van Lommel
2008-07-09Apricot Branch: GLSLBrecht Van Lommel
2008-07-08svn merge -r15478:HEAD https://svn.blender.org/svnroot/bf-blender/trunk/ble...Campbell Barton
2008-07-08scenes set pose objects would draw in posemode while weight painting if they ...Campbell Barton
2008-06-21Apricot Branch: GLSLBrecht Van Lommel
2008-06-15Apricot Branch:Brecht Van Lommel
2008-06-14Apricot Branch: GLSLBrecht Van Lommel
2008-06-08evil tri-count stats, game people want, counts tri's while drawing, but no ot...Campbell Barton
2008-05-30svn merge -r14995:HEAD https://svn.blender.org/svnroot/bf-blender/trunk/ble...Campbell Barton
2008-05-29Apricot Branch: basic material texture alpha support.Brecht Van Lommel
2008-05-29Bug fix: [#13268] Crash when creating a new particle systemJanne Karhu
2008-05-28Fix for bug: [#11680] "Col" option for particle systems does not work correct...Janne Karhu
2008-05-27Fix for bug #12463: hair didn't draw z-buffered in wireframe mode.Brecht Van Lommel
2008-05-22Apricot Branch: svn merge -r 14899:HEADBrecht Van Lommel
2008-05-21[#12103] Force field moves when strength changesMartin Poirier
2008-05-10merge 14760:HEADCampbell Barton
2008-05-09missed modifier.c last commit, made explode copy some settings.Campbell Barton
2008-05-07svn merge -r 14688:HEADCampbell Barton
2008-05-07fix for [#10290] Wire object hid in the back of soled obj.Campbell Barton
2008-05-06Apricot BranchBrecht Van Lommel
2008-05-06Fix for bug: drawing x-ray and transparency with sets didn'tBrecht Van Lommel
2008-05-05merge from trunkCampbell Barton
2008-05-01Fix for bug #10144: "set editable" on a disabled particle systemBrecht Van Lommel
2008-04-27Apricot BranchBrecht Van Lommel
2008-04-27remove old particle system.Campbell Barton
2008-04-25Apricot BranchBrecht Van Lommel
2008-04-25Apricot Branch: material GLSL shadersBrecht Van Lommel
2008-04-17Patch from GSR that a) fixes a whole bunch of GPL/BL licenseChris Want
2008-04-04wire was being drawn for solid curve objects in editmode when it should not h...Campbell Barton
2008-04-03Fix for bug: [#8576] Heir always in the backJanne Karhu
2008-04-01added a sloppy option for getting the active face, which returns the last sel...Campbell Barton
2008-03-31Fix for bug: [#8782] particle mode issuesJanne Karhu
2008-03-30The next testing build, the 2.45-16, nicked "Gamera". :)Ton Roosendaal
2008-03-26made editmode face copy menu appier with when there is no active face (withou...Campbell Barton
2008-03-16Bugfix #8581Ton Roosendaal
2008-03-13Fix for use of uninitialized value in active edge drawing.Brecht Van Lommel
2008-02-26Going into vertex paint mode without vertex colors, now it doesn'tBrecht Van Lommel
2008-02-26Weight, vertex and texture paint modes now don't draw the activeBrecht Van Lommel
2008-02-24-> Bevel tools and Bmesh kernelGeoffrey Bantle
2008-02-20Fix for bug #7873: circle select highlights wrong vertices temporarily.Brecht Van Lommel
2008-02-18Bugfix for particle path drawing messing up opengl state in some cases.Brecht Van Lommel
2008-02-18Fix for bug #8044: vertex colors weren't supported for hair.Brecht Van Lommel
2008-02-14Object drawing was setting switching glDepthMask(GL_FALSE); even when no part...Campbell Barton
2008-02-12* Fix for crash, drawing particle systems with 'col' set to draw strands in m...Matt Ebb