diff options
author | Ton Roosendaal <ton@blender.org> | 2003-11-13 00:14:30 +0300 |
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committer | Ton Roosendaal <ton@blender.org> | 2003-11-13 00:14:30 +0300 |
commit | 1c8ae70249a1576b60fe2875f29f2ba0340dc287 (patch) | |
tree | b487c274ced2bae7e7a3a41908b4ac9664b812df /source/blender/src/editscreen.c | |
parent | e9d9a7282eaf15e09698d5fc7d2ef9f4badeaaae (diff) |
- further cleanup of window matrix code. Now ALL 2d ortho calls are
using an identical offset; which is 0.375 and official recommended
by OpenGL.
This to further investigate the AA font errors on some systems
with ATI cards.
Diffstat (limited to 'source/blender/src/editscreen.c')
-rw-r--r-- | source/blender/src/editscreen.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/src/editscreen.c b/source/blender/src/editscreen.c index cdf542f6dd4..bce1253b354 100644 --- a/source/blender/src/editscreen.c +++ b/source/blender/src/editscreen.c @@ -2926,7 +2926,7 @@ void drawscreen(void) ScrArea *sa; mywinset(G.curscreen->mainwin); - myortho2(-0.5, (float)G.curscreen->sizex-0.5, -0.51, (float)G.curscreen->sizey-0.51); + myortho2(-0.5, (float)G.curscreen->sizex-0.5, -0.5, (float)G.curscreen->sizey-0.5); sa= G.curscreen->areabase.first; while(sa) { |