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authorJoshua Leung <aligorith@gmail.com>2007-09-24 15:29:25 +0400
committerJoshua Leung <aligorith@gmail.com>2007-09-24 15:29:25 +0400
commitc4860afba3d1bf18dfc36bf2ec76332267394f5b (patch)
tree9b35ac6619f0a13a7122c326d50701404f4128e6 /source/blender/src/header_action.c
parent1fde6d457091b4ea94e40245eff6d62881eb55bf (diff)
== Action and NLA Editor Transform ==
I've refactored the Action and NLA Editor Transform tools to use the Transform System instead of setting up their own transform loops. This should have happened ages ago, but no-one got around to doing so. * There are still a few bugs left to iron out of a few features, but on the whole it should work as well as it used to. These are: the values which get displayed when working with NLA-scaled actions may not all be correct yet; and the Time-Slide tool in the Action Editor is currently kindof broken. * One of the main benefits of this work, is that it is now possible to use Numeric Input during Transforms. * Also, a bug that meant that it was not possible to negatively scale keyframes in the Action Editor has been resolved.
Diffstat (limited to 'source/blender/src/header_action.c')
-rw-r--r--source/blender/src/header_action.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/src/header_action.c b/source/blender/src/header_action.c
index d8afe0fd1f1..71aac0e81bb 100644
--- a/source/blender/src/header_action.c
+++ b/source/blender/src/header_action.c
@@ -597,10 +597,10 @@ static void do_action_keymenu_transformmenu(void *arg, int event)
transform_action_keys('g', 0);
break;
case ACTMENU_KEY_TRANSFORM_SCALE:
- transform_action_keys ('s', 0);
+ transform_action_keys('s', 0);
break;
case ACTMENU_KEY_TRANSFORM_SLIDE:
- transform_action_keys ('t', 0);
+ transform_action_keys('t', 0);
break;
}