Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2011-09-20 16:22:19 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-09-20 16:22:19 +0400
commit1657cbe61a756222feac5107f87d0d699a92b4a6 (patch)
tree7ddb3412347ca471083b9a74fb3d33f0e31e99cd /source/blender/windowmanager/WM_api.h
parent78d4260144dbf01166fac8bc9303e6d5aa022f71 (diff)
fix [#28672] Blender segfault after exiting a game that was opened with
autoplay on (Blender, not blenderplayer) blender now stops the sound system and free's its self on Pythons sys.exit().
Diffstat (limited to 'source/blender/windowmanager/WM_api.h')
-rw-r--r--source/blender/windowmanager/WM_api.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/windowmanager/WM_api.h b/source/blender/windowmanager/WM_api.h
index 5bdf1ec2787..9e19a057175 100644
--- a/source/blender/windowmanager/WM_api.h
+++ b/source/blender/windowmanager/WM_api.h
@@ -72,6 +72,7 @@ void WM_setinitialstate_fullscreen(void);
void WM_setinitialstate_normal(void);
void WM_init (struct bContext *C, int argc, const char **argv);
+void WM_exit_ext (struct bContext *C, const short do_python);
void WM_exit (struct bContext *C);
void WM_main (struct bContext *C);