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author | Clément Foucault <foucault.clem@gmail.com> | 2020-07-15 15:18:30 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-07-15 15:23:35 +0300 |
commit | e8f8c13d4b76ba587ef7cf33370b286d4fbd36bc (patch) | |
tree | 371472ae220ad8740b310aaa8f4c5746448302c5 /source/blender/windowmanager/WM_api.h | |
parent | 0c062a9e082130212447c2b67e8e16b8a2e622d1 (diff) | |
parent | 44bb73e765a6f79bc14a46449368f83e572d8bad (diff) |
PointCloud: Initial rendering support for Workbenchtmp-pointcloud-render
Also includes outline overlays. Removes the temp overlay drawing
We make the geometry follow camera like billboards this uses less
geometry. Currently we use half octahedron for now. Goal would be
to use icospheres.
This patch also optimize the case when pointcloud has uniform radius.
However we should premultiply the radius prop by the default radius
beforehand to avoid a multiplication on CPU.
Differential Revision: https://developer.blender.org/D8301
Diffstat (limited to 'source/blender/windowmanager/WM_api.h')
-rw-r--r-- | source/blender/windowmanager/WM_api.h | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/source/blender/windowmanager/WM_api.h b/source/blender/windowmanager/WM_api.h index 482589e2ccb..3d4c84805f9 100644 --- a/source/blender/windowmanager/WM_api.h +++ b/source/blender/windowmanager/WM_api.h @@ -744,8 +744,13 @@ void *WM_jobs_customdata_get(struct wmJob *); void WM_jobs_customdata_set(struct wmJob *, void *customdata, void (*free)(void *)); void WM_jobs_timer(struct wmJob *, double timestep, unsigned int note, unsigned int endnote); void WM_jobs_delay_start(struct wmJob *, double delay_time); + +typedef void (*wm_jobs_start_callback)(void *custom_data, + short *stop, + short *do_update, + float *progress); void WM_jobs_callbacks(struct wmJob *, - void (*startjob)(void *, short *, short *, float *), + wm_jobs_start_callback startjob, void (*initjob)(void *), void (*update)(void *), void (*endjob)(void *)); |