diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2020-07-17 22:22:39 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-07-18 04:43:52 +0300 |
commit | 59975b0adf42cfbc51a90c02caaed49085abafa2 (patch) | |
tree | 590f19ab1f58a235340f760e5a04c1f328c6704a /source/blender/windowmanager/intern/wm_draw.c | |
parent | 8dfc31f61fac5a6301d6bfb17eda74ea4fffe384 (diff) |
Cleanup: WM: Encapsulate stereo draw buffers binding
Diffstat (limited to 'source/blender/windowmanager/intern/wm_draw.c')
-rw-r--r-- | source/blender/windowmanager/intern/wm_draw.c | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/source/blender/windowmanager/intern/wm_draw.c b/source/blender/windowmanager/intern/wm_draw.c index f6fc97f602b..d2e45d92df8 100644 --- a/source/blender/windowmanager/intern/wm_draw.c +++ b/source/blender/windowmanager/intern/wm_draw.c @@ -831,11 +831,13 @@ static void wm_draw_window(bContext *C, wmWindow *win) } else if (win->stereo3d_format->display_mode == S3D_DISPLAY_PAGEFLIP) { /* For pageflip we simply draw to both back buffers. */ - glDrawBuffer(GL_BACK_LEFT); + GPU_backbuffer_bind(GPU_BACKBUFFER_LEFT); wm_draw_window_onscreen(C, win, 0); - glDrawBuffer(GL_BACK_RIGHT); + + GPU_backbuffer_bind(GPU_BACKBUFFER_RIGHT); wm_draw_window_onscreen(C, win, 1); - glDrawBuffer(GL_BACK); + + GPU_backbuffer_bind(GPU_BACKBUFFER); } else if (ELEM(win->stereo3d_format->display_mode, S3D_DISPLAY_ANAGLYPH, S3D_DISPLAY_INTERLACE)) { /* For anaglyph and interlace, we draw individual regions with |