diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2020-07-16 03:06:25 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-07-16 19:01:44 +0300 |
commit | ab19abe22315f2e2dcce989beef6dcabee528299 (patch) | |
tree | 751d0dba4738ed2e6281b94bb12cb68b5f904952 /source/blender/windowmanager/intern/wm_draw.c | |
parent | bc8508115645f6426431217d1fc78cfe32ce6b23 (diff) |
Cleanup: Port glClear calls to GPU module functions
Diffstat (limited to 'source/blender/windowmanager/intern/wm_draw.c')
-rw-r--r-- | source/blender/windowmanager/intern/wm_draw.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/windowmanager/intern/wm_draw.c b/source/blender/windowmanager/intern/wm_draw.c index 2b679dfefde..c686bf3f3e1 100644 --- a/source/blender/windowmanager/intern/wm_draw.c +++ b/source/blender/windowmanager/intern/wm_draw.c @@ -736,8 +736,8 @@ static void wm_draw_window_offscreen(bContext *C, wmWindow *win, bool stereo) wm_draw_region_buffer_create(region, false, false); wm_draw_region_bind(region, 0); - glClearColor(0, 0, 0, 0); - glClear(GL_COLOR_BUFFER_BIT); + GPU_clear_color(0, 0, 0, 0); + GPU_clear(GPU_COLOR_BIT); ED_region_do_draw(C, region); wm_draw_region_unbind(region); @@ -759,8 +759,8 @@ static void wm_draw_window_onscreen(bContext *C, wmWindow *win, int view) * Actually this is only a problem when resizing the window. * If it becomes a problem we should clear only when window size changes. */ #if 0 - glClearColor(0, 0, 0, 0); - glClear(GL_COLOR_BUFFER_BIT); + GPU_clear_color(0, 0, 0, 0); + GPU_clear(GPU_COLOR_BIT); #endif /* Blit non-overlapping area regions. */ |