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authorCampbell Barton <ideasman42@gmail.com>2012-08-01 17:28:19 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-08-01 17:28:19 +0400
commit179d00fb9cc2a6746c3cc3e31f6573380fc02195 (patch)
treebb157f5e7125d9034771d71203112641de85dda5 /source/blender/windowmanager
parent507a49add507cb09b4dc264e5d8ac02c1a68bb41 (diff)
make node select_all consistent with other select operators, also add Ctrl+I, select inverse to node space.
Diffstat (limited to 'source/blender/windowmanager')
-rw-r--r--source/blender/windowmanager/intern/wm_init_exit.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/windowmanager/intern/wm_init_exit.c b/source/blender/windowmanager/intern/wm_init_exit.c
index 6297c337335..5bf6c34cfb3 100644
--- a/source/blender/windowmanager/intern/wm_init_exit.c
+++ b/source/blender/windowmanager/intern/wm_init_exit.c
@@ -142,7 +142,7 @@ void WM_init(bContext *C, int argc, const char **argv)
ED_spacetypes_init(); /* editors/space_api/spacetype.c */
ED_file_init(); /* for fsmenu */
- ED_init_node_butfuncs();
+ ED_node_init_butfuncs();
BLF_init(11, U.dpi); /* Please update source/gamengine/GamePlayer/GPG_ghost.cpp if you change this */
BLF_lang_init();