diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2017-11-08 17:16:49 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2017-11-08 23:39:01 +0300 |
commit | 206c94fea98d44ed9667607638c455c7c0e63822 (patch) | |
tree | ddc1f6f30c18d10674daaeeaee6b465550447709 /source/blenderplayer/bad_level_call_stubs | |
parent | 670e6cab4319b94c96c6a61cb76199f1054b935a (diff) |
Farewell Scene->base
While getting rid of Scene->base we got the following fixes:
* Fix "Convert To" operator
* Fix "NLA allowing to selected objects that are not selectable
* Fix scene.objects (readonly, no option to link/unlink)
Note: Collada needs to use the context SceneLayer for adding objects
however I added a placeholder, so Collada maintainers can fix this
properly.
Diffstat (limited to 'source/blenderplayer/bad_level_call_stubs')
-rw-r--r-- | source/blenderplayer/bad_level_call_stubs/stubs.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c index 9255fdf308d..6d64588ce66 100644 --- a/source/blenderplayer/bad_level_call_stubs/stubs.c +++ b/source/blenderplayer/bad_level_call_stubs/stubs.c @@ -551,7 +551,7 @@ struct bScreen *ED_screen_animation_playing(const struct wmWindowManager *wm) RE struct Scene *ED_screen_scene_find(const struct bScreen *screen, const struct wmWindowManager *wm) RET_NULL bool ED_scene_render_layer_delete(struct Main *bmain, Scene *scene, SceneLayer *layer, ReportList *reports) RET_ZERO void ED_base_object_select(struct BaseLegacy *base, short mode) RET_NONE -void ED_object_base_select(struct Base *base, short mode) RET_NONE +void ED_object_base_select(struct Base *base, eObjectSelect_Mode mode) RET_NONE bool ED_object_modifier_remove(struct ReportList *reports, struct Main *bmain, struct Object *ob, struct ModifierData *md) RET_ZERO struct ModifierData *ED_object_modifier_add(struct ReportList *reports, struct Main *bmain, struct Scene *scene, struct Object *ob, const char *name, int type) RET_ZERO void ED_object_modifier_clear(struct Main *bmain, struct Object *ob) RET_NONE |