diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2017-11-23 18:51:49 +0300 |
---|---|---|
committer | Dalai Felinto <dfelinto@gmail.com> | 2017-11-23 19:58:01 +0300 |
commit | b79b8478ee3bb1b115c5d6b8bdb0cc74d5169955 (patch) | |
tree | d67b529dc95488186255631660d3251cfb5da5da /source/blenderplayer/bad_level_call_stubs | |
parent | 2f9df08aa8eaad1127f1b44aed518e1beaf91df7 (diff) |
Cleanup: Rename ViewLayer *sl > ViewLayer *view_layer
Diffstat (limited to 'source/blenderplayer/bad_level_call_stubs')
-rw-r--r-- | source/blenderplayer/bad_level_call_stubs/stubs.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c index ff0cebb76a3..5aa346aef37 100644 --- a/source/blenderplayer/bad_level_call_stubs/stubs.c +++ b/source/blenderplayer/bad_level_call_stubs/stubs.c @@ -476,7 +476,7 @@ void ED_fsmenu_entry_set_path(struct FSMenuEntry *fsentry, const char *name) RET char *ED_fsmenu_entry_get_name(struct FSMenuEntry *fsentry) RET_NULL void ED_fsmenu_entry_set_name(struct FSMenuEntry *fsentry, const char *name) RET_NONE -struct PTCacheEdit *PE_get_current(struct Scene *scene, struct ViewLayer *sl, struct Object *ob) RET_NULL +struct PTCacheEdit *PE_get_current(struct Scene *scene, struct ViewLayer *view_layer, struct Object *ob) RET_NULL void PE_current_changed(const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob) RET_NONE /* rna keymap */ @@ -516,7 +516,7 @@ bool ANIM_remove_driver(struct ReportList *reports, struct ID *id, const char rn void ED_space_image_release_buffer(struct SpaceImage *sima, struct ImBuf *ibuf, void *lock) RET_NONE struct ImBuf *ED_space_image_acquire_buffer(struct SpaceImage *sima, void **r_lock) RET_NULL void ED_space_image_get_zoom(struct SpaceImage *sima, struct ARegion *ar, float *zoomx, float *zoomy) RET_NONE -const char *ED_info_stats_string(struct Scene *scene, struct ViewLayer *sl) RET_NULL +const char *ED_info_stats_string(struct Scene *scene, struct ViewLayer *view_layer) RET_NULL void ED_area_tag_redraw(struct ScrArea *sa) RET_NONE void ED_area_tag_refresh(struct ScrArea *sa) RET_NONE void ED_area_newspace(struct bContext *C, struct ScrArea *sa, int type, const bool skip_ar_exit) RET_NONE @@ -596,7 +596,7 @@ int ED_mesh_mirror_spatial_table(struct Object *ob, struct BMEditMesh *em, struc float ED_rollBoneToVector(EditBone *bone, const float new_up_axis[3], const bool axis_only) RET_ZERO void ED_space_image_get_size(struct SpaceImage *sima, int *width, int *height) RET_NONE -bool ED_space_image_check_show_maskedit(struct ViewLayer *sl, struct SpaceImage *sima) RET_ZERO +bool ED_space_image_check_show_maskedit(struct ViewLayer *view_layer, struct SpaceImage *sima) RET_ZERO bool ED_texture_context_check_world(const struct bContext *C) RET_ZERO bool ED_texture_context_check_material(const struct bContext *C) RET_ZERO @@ -607,9 +607,9 @@ bool ED_texture_context_check_others(const struct bContext *C) RET_ZERO bool ED_text_region_location_from_cursor(SpaceText *st, ARegion *ar, const int cursor_co[2], int r_pixel_co[2]) RET_ZERO SnapObjectContext *ED_transform_snap_object_context_create( - struct Main *bmain, struct Scene *scene, struct ViewLayer *sl, struct RenderEngineType *engine, int flag) RET_NULL + struct Main *bmain, struct Scene *scene, struct ViewLayer *view_layer, struct RenderEngineType *engine, int flag) RET_NULL SnapObjectContext *ED_transform_snap_object_context_create_view3d( - struct Main *bmain, struct Scene *scene, struct ViewLayer *sl, struct RenderEngineType *engine, int flag, + struct Main *bmain, struct Scene *scene, struct ViewLayer *view_layer, struct RenderEngineType *engine, int flag, const struct ARegion *ar, const struct View3D *v3d) RET_NULL void ED_transform_snap_object_context_destroy(SnapObjectContext *sctx) RET_NONE bool ED_transform_snap_object_project_ray_ex( @@ -758,9 +758,9 @@ void RE_engine_update_memory_stats(struct RenderEngine *engine, float mem_used, struct RenderEngine *RE_engine_create(struct RenderEngineType *type) RET_NULL void RE_engine_frame_set(struct RenderEngine *engine, int frame, float subframe) RET_NONE void RE_FreePersistentData(void) RET_NONE -void RE_point_density_cache(struct Scene *scene, struct ViewLayer *sl, struct PointDensity *pd, const bool use_render_params) RET_NONE -void RE_point_density_minmax(struct Scene *scene, struct ViewLayer *sl, struct PointDensity *pd, const bool use_render_params, float r_min[3], float r_max[3]) RET_NONE -void RE_point_density_sample(struct Scene *scene, struct ViewLayer *sl, struct PointDensity *pd, const int resolution, const bool use_render_params, float *values) RET_NONE +void RE_point_density_cache(struct Scene *scene, struct ViewLayer *view_layer, struct PointDensity *pd, const bool use_render_params) RET_NONE +void RE_point_density_minmax(struct Scene *scene, struct ViewLayer *view_layer, struct PointDensity *pd, const bool use_render_params, float r_min[3], float r_max[3]) RET_NONE +void RE_point_density_sample(struct Scene *scene, struct ViewLayer *view_layer, struct PointDensity *pd, const int resolution, const bool use_render_params, float *values) RET_NONE void RE_point_density_free(struct PointDensity *pd) RET_NONE void RE_instance_get_particle_info(struct ObjectInstanceRen *obi, float *index, float *age, float *lifetime, float co[3], float *size, float vel[3], float angvel[3]) RET_NONE void RE_FreeAllPersistentData(void) RET_NONE |