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author | lazydodo <github@lazydodo.com> | 2016-08-31 15:26:05 +0300 |
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committer | lazydodo <github@lazydodo.com> | 2016-08-31 15:26:23 +0300 |
commit | 8fb9f2dbe9cb69476bf1f98c8503e5acd446c5b0 (patch) | |
tree | ab93752f669309bd0b4774a7dd55eace1f95e919 /source/blenderplayer | |
parent | b06a70323c1ae8ead6e1249b70a201fff36c660f (diff) |
[Windows] Add support for code signing the final binaries.
The option is controlled with the WITH_WINDOWS_CODESIGN option and needs:
- Signtool must be found on the system, the standard windows sdk folders will be searched for it.
- The path to the pfx file (WINDOWS_CODESIGN_PFX)
- The password for the pfx , this can either be set by the WINDOWS_CODESIGN_PFX_PASSWORD variable but given that ends up in CMakeCache.txt (which might be undesirable) there is a backup option of setting the PFXPASSWORD environment variable on the system.
Reviewers: sergey, juicyfruit
Reviewed By: juicyfruit
Tags: #bf_blender, #platform:_windows
Differential Revision: https://developer.blender.org/D2182
Diffstat (limited to 'source/blenderplayer')
-rw-r--r-- | source/blenderplayer/CMakeLists.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blenderplayer/CMakeLists.txt b/source/blenderplayer/CMakeLists.txt index 2748de0e7dd..58bebc66a3e 100644 --- a/source/blenderplayer/CMakeLists.txt +++ b/source/blenderplayer/CMakeLists.txt @@ -58,7 +58,7 @@ if(WIN32 AND NOT UNIX) blenderplayer ${EXETYPE} bad_level_call_stubs/stubs.c ${CMAKE_SOURCE_DIR}/release/windows/icons/winblender.rc) - + WINDOWS_SIGN_TARGET(blenderplayer) install(TARGETS blenderplayer COMPONENT Blenderplayer DESTINATION ".") |