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authorlazydodo <github@lazydodo.com>2016-08-31 15:26:05 +0300
committerlazydodo <github@lazydodo.com>2016-08-31 15:26:23 +0300
commit8fb9f2dbe9cb69476bf1f98c8503e5acd446c5b0 (patch)
treeab93752f669309bd0b4774a7dd55eace1f95e919 /source/blenderplayer
parentb06a70323c1ae8ead6e1249b70a201fff36c660f (diff)
[Windows] Add support for code signing the final binaries.
The option is controlled with the WITH_WINDOWS_CODESIGN option and needs: - Signtool must be found on the system, the standard windows sdk folders will be searched for it. - The path to the pfx file (WINDOWS_CODESIGN_PFX) - The password for the pfx , this can either be set by the WINDOWS_CODESIGN_PFX_PASSWORD variable but given that ends up in CMakeCache.txt (which might be undesirable) there is a backup option of setting the PFXPASSWORD environment variable on the system. Reviewers: sergey, juicyfruit Reviewed By: juicyfruit Tags: #bf_blender, #platform:_windows Differential Revision: https://developer.blender.org/D2182
Diffstat (limited to 'source/blenderplayer')
-rw-r--r--source/blenderplayer/CMakeLists.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blenderplayer/CMakeLists.txt b/source/blenderplayer/CMakeLists.txt
index 2748de0e7dd..58bebc66a3e 100644
--- a/source/blenderplayer/CMakeLists.txt
+++ b/source/blenderplayer/CMakeLists.txt
@@ -58,7 +58,7 @@ if(WIN32 AND NOT UNIX)
blenderplayer ${EXETYPE}
bad_level_call_stubs/stubs.c
${CMAKE_SOURCE_DIR}/release/windows/icons/winblender.rc)
-
+ WINDOWS_SIGN_TARGET(blenderplayer)
install(TARGETS blenderplayer
COMPONENT Blenderplayer
DESTINATION ".")